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From: Woland
Subject: Temple
Date: 3 Jan 2007 19:05:01
Message: <web.459c444a1e22e58d42494bfa0@news.povray.org>
I'm making already an ancient temple. This is my first render.


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From: Jim Charter
Subject: Re: Temple
Date: 3 Jan 2007 20:31:01
Message: <459c58d5$1@news.povray.org>
Woland wrote:
> I'm making already an ancient temple. This is my first render.
> 
> 
> ------------------------------------------------------------------------
> 
First posted render I do hope!

Excellent!


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From: Woland
Subject: Re: Temple
Date: 3 Jan 2007 21:50:01
Message: <web.459c6af33ccfc8ef42494bfa0@news.povray.org>
Jim Charter wrote:

> First posted render I do hope!
>
> Excellent!

First render of this temple ;)
I was making a little things before, maybe not so much ...but...;)


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From: Stephen
Subject: Re: Temple
Date: 4 Jan 2007 03:35:00
Message: <web.459cbbf83ccfc8eff1cb1e660@news.povray.org>
"Woland" <ziz### [at] wppl> wrote:
> I'm making already an ancient temple. This is my first render.

It is looking good. The texture may be a bit too weathered/distressed and
the stones the pillars are supporting are too low (needs more height). The
overall impression, to me, is a balustrade.

Stephen


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From: Woland
Subject: Re: Temple
Date: 6 Jan 2007 23:05:00
Message: <web.45a070e63ccfc8ef42494bfa0@news.povray.org>
Next render of Temple.
I want to make some stairs, place all the elemnts better, and make some
background...


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From: Thomas de Groot
Subject: Re: Temple
Date: 7 Jan 2007 02:40:45
Message: <45a0a3fd@news.povray.org>
"Woland" <ziz### [at] wppl> schreef in bericht 
news:web.45a070e63ccfc8ef42494bfa0@news.povray.org...
> Next render of Temple.
> I want to make some stairs, place all the elemnts better, and make some
> background...
>
>
I like this!
The worn look is well done, and those squat columns are doing a perfect job.
Keep up the good work!!

Thomas


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From: Thomas de Groot
Subject: Re: Temple
Date: 7 Jan 2007 03:19:35
Message: <45a0ad17$1@news.povray.org>
A couple of more comments here:
- Use a floor (placeholder) to get a better sense of final proportions and 
scale.
- lower the camera position for a more dramatic effect and to emphasize the 
monumentality of the temple. Lower it to what you consider it to be the 
beholder's eye level, or even to frog level.

Thomas


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From: Stephen
Subject: Re: Temple
Date: 7 Jan 2007 11:40:42
Message: <5k82q2hleci69g0bnujb7i6va08g0uhcas@4ax.com>
On Sat,  6 Jan 2007 23:02:46 EST, "Woland" <ziz### [at] wppl> wrote:

>Next render of Temple.
>I want to make some stairs, place all the elemnts better, and make some
>background...

Ah! That's better I get a sense of scale now. It reminds me of a Roman temple I
saw in Crete once. Quite a few of the columns were lying on the floor.
As well as Thomas's comments use a sky as well, even if it's just a simple blue
skysphere, as a place holder. It all adds to the credibility. 


Regards
	Stephen


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From: Woland
Subject: Re: Temple
Date: 7 Jan 2007 16:50:00
Message: <web.45a16ac23ccfc8ef42494bfa0@news.povray.org>
Thanks for advices.
I made another render. I think that these stones are better for floor, and I
must make some different in these yellow walls.
Now i want to make grass which grow only between stones in floor, and some
kind of altar, and columns laying on the floor (thanks for adviece), and
some work on this "broken" colums is needed.


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From: Stephen
Subject: Re: Temple
Date: 7 Jan 2007 17:26:57
Message: <bts2q2hahq3ep49hf52u6nshgokhpek04j@4ax.com>
On Sat,  6 Jan 2007 23:02:46 EST, "Woland" <ziz### [at] wppl> wrote:

>Next render of Temple.
>I want to make some stairs, place all the elemnts better, and make some
>background...

That is looking better. But you seem to have broken some columns putting the
stones on the floor :-)
IIRC in Crete the fallen columns were partially buried in the earth. 


Regards
	Stephen


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