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Here is an image with Tek's rough sea, and my Moray built VOC ship (in need
of an upgrade!). Only the flags were not rendered due to a uv_mapping issue
in version 3.7.
total render time (v.3.7) about 2 hours, with a HP Media Center PC; Pentium
D 2x3GHz
Not the most perfect scene, but just to show off :-)
Thomas
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Attachments:
Download 'Tek_RoughSea.jpg' (161 KB)
Preview of image 'Tek_RoughSea.jpg'
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"Thomas de Groot" <t.d### [at] internlDOTnet> wrote:
> Here is an image with Tek's rough sea, and my Moray built VOC ship (in need
> of an upgrade!). Only the flags were not rendered due to a uv_mapping issue
> in version 3.7.
>
> total render time (v.3.7) about 2 hours, with a HP Media Center PC; Pentium
> D 2x3GHz
>
> Not the most perfect scene, but just to show off :-)
>
> Thomas
Is there some problem with the transparency of the sea at the prow of the
ship?
The waves look like the wind is blowing from the left of the photograph :-)
but the ships sails are filled from the back and it is leaning to the
starboard and into the waves.
stephen
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"Thomas de Groot" <t.d### [at] internlDOTnet> wrote:
> Here is an image with Tek's rough sea, and my Moray built VOC ship (in need
> of an upgrade!). Only the flags were not rendered due to a uv_mapping issue
> in version 3.7.
>
> total render time (v.3.7) about 2 hours, with a HP Media Center PC; Pentium
> D 2x3GHz
>
> Not the most perfect scene, but just to show off :-)
>
Wow! This image could very likely become poster worthy! Keep it up!
I'd like to use Tek's sea combined with Jaime's Project Tierra (a la 'Clean
Slate'), then render it MegaPOV XRS, just to show off :-) But you're way
ahead of me :-)
Rock on,
George
http://www.gammaburst.net
> Thomas
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"Thomas de Groot" <t.d### [at] internlDOTnet> wrote:
> Here is an image with Tek's rough sea, and my Moray built VOC ship (in need
> of an upgrade!). Only the flags were not rendered due to a uv_mapping issue
> in version 3.7.
>
> total render time (v.3.7) about 2 hours, with a HP Media Center PC; Pentium
> D 2x3GHz
>
> Not the most perfect scene, but just to show off :-)
>
> Thomas
NICE!
I like the ship, I like the sea.. sky needs to change....
And... I wanted to mention earlier but I forgot to... the transparency seems
to high for this kind of water.
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Thanks guys!!
Yes, like you all mention, there are all kind of problems showing here. This
was just a quick render so see how the ship would perform/look.
Stephen:
Yes, what you see probably, is the prow coming out of a wave. But there seem
also to be some spray in front. It looks kind of weird indeed.
And yes, the waves seem to come from the left. So the ship is tacking upwind
:-) I'm kidding. In this situation the sails should at least be turned the
other way round. And the ship leans the wrong side. Liek I said, I didn't
know how the environment would look...
George:
Thanks. No, this is nothing really special :-) Just experimenting to see how
things would look. I wait for your XRS!!!
EagleSun:
Thanks too. Transparency: see also Stephen's. I don't think transparency is
an issue, but I have other colors in mind... The ship is rather basic (I
think now, not when I built it!). The sky is Tek's. Could be something else
of course.
Thomas
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"Thomas de Groot" <t.d### [at] internlDOTnet> wrote:
> Thanks guys!!
>
> Yes, like you all mention, there are all kind of problems showing here. This
> was just a quick render so see how the ship would perform/look.
>
> Stephen:
> Yes, what you see probably, is the prow coming out of a wave. But there seem
> also to be some spray in front. It looks kind of weird indeed.
> And yes, the waves seem to come from the left. So the ship is tacking upwind
> :-) I'm kidding. In this situation the sails should at least be turned the
> other way round. And the ship leans the wrong side. Liek I said, I didn't
> know how the environment would look...
>
Now you know which way the sea is running you can place your ship
work :-)
Our IT department lost my network drive then managed to lock me out of the
Stephen
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An angry sea like that deserves an angrier sky. Having said that... I like
it! :)
--
Dan
GoofyGraffix.com
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Thomas de Groot spake:
> Here is an image with Tek's rough sea, and my Moray built VOC ship (in
> need of an upgrade!). Only the flags were not rendered due to a uv_mapping
> issue in version 3.7.
>
> total render time (v.3.7) about 2 hours, with a HP Media Center PC;
> Pentium D 2x3GHz
>
> Not the most perfect scene, but just to show off :-)
>
> Thomas
Ooooo.....
--
Stefan Viljoen
Software Support Technician / Programmer
Polar Design Solutions
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"Stephen" <mcavoys_AT_aolDOT.com> schreef in bericht
news:web.45632933a1eb5d8bf1cb1e660@news.povray.org...
> Now you know which way the sea is running you can place your ship
> accordingly. Don't worry about the other comments I've had a rough day at
> work :-)
> Our IT department lost my network drive then managed to lock me out of the
> network for 4 hours. You just can't get the staff nowadays.
>
Aah, the good old days of quill pens and ink, scratching slowly but
determinedly on seasoned parchments!! :-)
Thomas
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"Thomas de Groot" <t.d### [at] internlDOTnet> wrote:
> "Stephen" <mcavoys_AT_aolDOT.com> schreef in bericht
> news:web.45632933a1eb5d8bf1cb1e660@news.povray.org...
>
> > Now you know which way the sea is running you can place your ship
> > accordingly. Don't worry about the other comments I've had a rough day at
> > work :-)
> > Our IT department lost my network drive then managed to lock me out of the
> > network for 4 hours. You just can't get the staff nowadays.
> >
>
> Aah, the good old days of quill pens and ink, scratching slowly but
> determinedly on seasoned parchments!! :-)
>
> Thomas
Humph!
Stephen
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