POV-Ray : Newsgroups : povray.binaries.images : CT:s during live fire exercise... Server Time
5 Nov 2024 08:27:18 EST (-0500)
  CT:s during live fire exercise... (Message 1 to 10 of 10)  
From: RusHHouR
Subject: CT:s during live fire exercise...
Date: 17 Oct 2006 14:15:01
Message: <web.45351d12bd3df47f47d3ae5e0@news.povray.org>
(...in a way) ;)

The models from the Counter Strike 3d game is put into this scene wich could
very well be some kind of bunker or something...

As you can see the room is kind of empty at the mo, suggestions for
interiors are welcome! :D

Take notice:
The chair is from The PovRay Objects collection.
(Almost too nice to fit into my scene) :/

Anyhow, Im glad Ive succeeded in importing and twisting the models a bit. :)


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From: RusHHouR
Subject: Re: CT:s during live fire exercise...
Date: 17 Oct 2006 14:20:00
Message: <web.45351dc99ae30da747d3ae5e0@news.povray.org>
And another angle here.


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From: Spock
Subject: Re: CT:s during live fire exercise...
Date: 17 Oct 2006 14:44:11
Message: <4535247b$1@news.povray.org>
Seated dude's butt appears to be several inches above the chair...

RusHHouR wrote:
> (...in a way) ;)
> 
> The models from the Counter Strike 3d game is put into this scene wich could
> very well be some kind of bunker or something...
> 
> As you can see the room is kind of empty at the mo, suggestions for
> interiors are welcome! :D
> 
> Take notice:
> The chair is from The PovRay Objects collection.
> (Almost too nice to fit into my scene) :/
> 
> Anyhow, Im glad Ive succeeded in importing and twisting the models a bit. :)
> 
> 
> 
> 
> ------------------------------------------------------------------------
>


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From: scott
Subject: Re: CT:s during live fire exercise...
Date: 17 Oct 2006 17:53:01
Message: <453550bd$1@news.povray.org>
RusHHouR wrote:
> (...in a way) ;)
>
> The models from the Counter Strike 3d game is put into this scene
> wich could very well be some kind of bunker or something...
>
> As you can see the room is kind of empty at the mo, suggestions for
> interiors are welcome! :D
>
> Take notice:
> The chair is from The PovRay Objects collection.
> (Almost too nice to fit into my scene) :/
>
> Anyhow, Im glad Ive succeeded in importing and twisting the models a
> bit. :)

The other guy is probably thinking "you noob, use ASDW not the arrow keys".


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From: Kyle
Subject: Re: CT:s during live fire exercise...
Date: 17 Oct 2006 18:54:25
Message: <flnaj25sln96qut8urle8v0psbcjdjp8gd@4ax.com>
On Tue, 17 Oct 2006 14:12:34 EDT, "RusHHouR" <gee### [at] mailnu> wrote:

>As you can see the room is kind of empty at the mo, suggestions for
>interiors are welcome! :D

Lots of crates and explosive barrels are a must!

Where did you get the models?


Kyle


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From: Thomas de Groot
Subject: Re: CT:s during live fire exercise...
Date: 18 Oct 2006 03:10:05
Message: <4535d34d@news.povray.org>
There's a broken cable there on the ground!! That's why they look so 
perplexed :-)

As a contrast, I would use a very soft, delicate interior.

Good start!!

Thomas


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From: Data Banks
Subject: Re: CT:s during live fire exercise...
Date: 18 Oct 2006 06:26:23
Message: <4536014f@news.povray.org>
"Thomas de Groot" <t.d### [at] internlnet> wrote in message 
news:4535d34d@news.povray.org...
>
> There's a broken cable there on the ground!! That's why they look so 
> perplexed :-)
>
I'd be perplexed too if it was the monitor cable broken & yet it was still 
working ;)

> As a contrast, I would use a very soft, delicate interior.
>
Hrm, the tower would imply that - a nicely carpeted office or study. Will 
make the CTs looks odd

> Good start!!
>
Agreed


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From: RusHHouR
Subject: Re: CT:s during live fire exercise...
Date: 18 Oct 2006 08:05:00
Message: <web.453617b19ae30da747d3ae5e0@news.povray.org>
>From: Spock
>Seated dude's butt appears to be several inches above the chair...

He is not seated in an ergonomical postition. Thus his butt is not placed
all the way back on the chair. That and the camera angle gives this, I
think.



>From: scott
>The other guy is probably thinking "you noob, use ASDW not the arrow keys".

HAHAHAHAHA, he could very well be! It's cool that you noticed. :)



>From: Kyle
>Lots of crates and explosive barrels are a must!
>Where did you get the models?

Crates are almost a must with cs, i agree.
Models are from the games .mdl file, converted to ini-files in MilkSkape 3d.



>From: Thomas de Groot
>There's a broken cable there on the ground!! That's why they look so
>perplexed :-)
>
>As a contrast, I would use a very soft, delicate interior.
>
>Good start!!

Haha, I should have croped the image...
Yes, the interior contrast thing is a thought. Anything with details is
contrast though.. ;)



>From: Data Banks
>I'd be perplexed too if it was the monitor cable broken & yet it was still
>working ;)
>
>Hrm, the tower would imply that - a nicely carpeted office or study. Will
>make the CTs looks odd

Since it seems hard to make this scene believable, aiming for odd may not be
so bad... ;)


Thanks all!!


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From: Data Banks
Subject: Re: CT:s during live fire exercise...
Date: 19 Oct 2006 05:48:56
Message: <45374a08@news.povray.org>
"RusHHouR" <gee### [at] mailnu> wrote in message 
news:web.453617b19ae30da747d3ae5e0@news.povray.org...


>>From: Kyle
>>Lots of crates and explosive barrels are a must!
>>Where did you get the models?
>
> Crates are almost a must with cs, i agree.
> Models are from the games .mdl file, converted to ini-files in MilkSkape 
> 3d.
>
Ah, so that's what I could use Milkshape for :) And to think I only got the 
damn think because all the Sims2 Modding tutes used it


>>From: Data Banks
>>I'd be perplexed too if it was the monitor cable broken & yet it was still
>>working ;)
>>
>>Hrm, the tower would imply that - a nicely carpeted office or study. Will
>>make the CTs looks odd
>
> Since it seems hard to make this scene believable, aiming for odd may not 
> be
> so bad... ;)
>
Well, with well-placed items around the desk, the broken cable won't be seen 
:P
Maybe a foot-rest for them. After all, it's hard work running those 
exercises ;)
Some empty pizza boxes, too. Maybe coffee cups & some coffee rings on the 
desk?

BTW, I like the tower case.

> Thanks all!!
>
>


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From: Andycadd
Subject: Re: CT:s during live fire exercise...
Date: 21 Oct 2006 02:15:00
Message: <web.4539b9b59ae30da7fedbe4b90@news.povray.org>
Perplexed look is probably from the punctuation marks floating above their
heads

cool pic though




"Data Banks" <da_### [at] ihugcomau> wrote:
> "RusHHouR" <gee### [at] mailnu> wrote in message
> news:web.453617b19ae30da747d3ae5e0@news.povray.org...
>
>
> >>From: Kyle
> >>Lots of crates and explosive barrels are a must!
> >>Where did you get the models?
> >
> > Crates are almost a must with cs, i agree.
> > Models are from the games .mdl file, converted to ini-files in MilkSkape
> > 3d.
> >
> Ah, so that's what I could use Milkshape for :) And to think I only got the
> damn think because all the Sims2 Modding tutes used it
>
>
> >>From: Data Banks
> >>I'd be perplexed too if it was the monitor cable broken & yet it was still
> >>working ;)
> >>
> >>Hrm, the tower would imply that - a nicely carpeted office or study. Will
> >>make the CTs looks odd
> >
> > Since it seems hard to make this scene believable, aiming for odd may not
> > be
> > so bad... ;)
> >
> Well, with well-placed items around the desk, the broken cable won't be seen
> :P
> Maybe a foot-rest for them. After all, it's hard work running those
> exercises ;)
> Some empty pizza boxes, too. Maybe coffee cups & some coffee rings on the
> desk?
>
> BTW, I like the tower case.
>
> > Thanks all!!
> >
> >


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