POV-Ray : Newsgroups : povray.binaries.images : New desktop background - WIP Server Time
14 Nov 2024 14:20:02 EST (-0500)
  New desktop background - WIP (Message 1 to 10 of 10)  
From: Mike Sobers
Subject: New desktop background - WIP
Date: 14 Sep 2006 18:30:01
Message: <web.4509d773cac1c13e1009749b0@news.povray.org>
I've added some new elements to this WIP.  Sorry for blacking out the coins
on the lower left - I don't own the symbol used there and would rather not
post it. (The sketch isn't mine either, but hopefully those who recognize
it will see it as a tribute).  I intend to eventually create the
environment (inside an observatory) based on input to my last post, but for
now I've stuck with Jaime Vives Piqueres's office (thanks Jaime!).

Inputs appreciated!

Mike


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Attachments:
Download 'rocketplanets4.jpg' (95 KB)

Preview of image 'rocketplanets4.jpg'
rocketplanets4.jpg


 

From: George Pantazopoulos
Subject: Re: New desktop background - WIP
Date: 14 Sep 2006 19:00:00
Message: <web.4509de3639cdd448c0bad8570@news.povray.org>
"Mike Sobers" <sob### [at] mindspringcom> wrote:
> I've added some new elements to this WIP.  Sorry for blacking out the coins
> on the lower left - I don't own the symbol used there and would rather not
> post it. (The sketch isn't mine either, but hopefully those who recognize
> it will see it as a tribute).  I intend to eventually create the
> environment (inside an observatory) based on input to my last post, but for
> now I've stuck with Jaime Vives Piqueres's office (thanks Jaime!).
>
> Inputs appreciated!
>
> Mike

Cool idea! Oh, and the dragon comes in the niiiiiiiiiiiiiiiiigght! *drop* oh
yeah!

George


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From: mine
Subject: Re: New desktop background - WIP
Date: 14 Sep 2006 21:40:00
Message: <web.450a042f39cdd4483801f0cf0@news.povray.org>
wow, that is great!


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From: P Brewer
Subject: Re: New desktop background - WIP
Date: 14 Sep 2006 21:45:00
Message: <web.450a059739cdd448918360b20@news.povray.org>
Burninating peasants!!!

Hey, is your ambient on your paper a little too high? The planets look like
they're floating a little becuase the shadow isn't dark enough where they
touch the paper.

Looks great otherwise.


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From: Mike Sobers
Subject: Re: New desktop background - WIP
Date: 15 Sep 2006 13:50:00
Message: <web.450ae73939cdd4481009749b0@news.povray.org>
"P Brewer" <pbj### [at] wowwaycom> wrote:
> Burninating peasants!!!
>
> Hey, is your ambient on your paper a little too high? The planets look like
> they're floating a little becuase the shadow isn't dark enough where they
> touch the paper.
>

Finish settings:

  finish {           // (---surface finish---)
    ambient 0.00
    diffuse 0.44
    specular 0.0     // shiny
    reflection 0
  }

However, I agree that the shadow looks too uniform and should be darker
under the planets.  I have radiosity brightness level set to 1.  Do you
think that's too high?  The entire image looked a little washed-out
originally, so I post-processed it (gasp!) to increase the contrast.
Anyone have suggestions on how to fix this in POVRay?

> Looks great otherwise.

Thanks!

Mike


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Attachments:
Download 'rocketplanetst_original.jpg' (101 KB)

Preview of image 'rocketplanetst_original.jpg'
rocketplanetst_original.jpg


 

From: Mike Sobers
Subject: Re: New desktop background - WIP
Date: 15 Sep 2006 14:00:01
Message: <web.450ae8ee39cdd4481009749b0@news.povray.org>
OOPS!  I posted the wrong image.  Can someone who has the power to please
delete the previous post and replace it with this one?

Thanks!

Mike


"P Brewer" <pbj### [at] wowwaycom> wrote:
> Burninating peasants!!!
>
> Hey, is your ambient on your paper a little too high? The planets look like
> they're floating a little becuase the shadow isn't dark enough where they
> touch the paper.
>

Finish settings:

  finish {           // (---surface finish---)
    ambient 0.00
    diffuse 0.44
    specular 0.0     // shiny
    reflection 0
  }

However, I agree that the shadow looks too uniform and should be darker
under the planets.  I have radiosity brightness level set to 1.  Do you
think that's too high?  The entire image looked a little washed-out
originally, so I post-processed it (gasp!) to increase the contrast.
Anyone have suggestions on how to fix this in POVRay?

> Looks great otherwise.

Thanks!

Mike


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Attachments:
Download 'rocketplanetst_original.jpg' (93 KB)

Preview of image 'rocketplanetst_original.jpg'
rocketplanetst_original.jpg


 

From: Ross
Subject: Re: New desktop background - WIP
Date: 15 Sep 2006 14:35:01
Message: <450af255$1@news.povray.org>
"Mike Sobers" <sob### [at] mindspringcom> wrote in message
news:web.450ae8ee39cdd4481009749b0@news.povray.org...
> OOPS!  I posted the wrong image.  Can someone who has the power to please
> delete the previous post and replace it with this one?
>
> Thanks!
>
> Mike
>

that person is you :) there should be some kind of "cancel message" in most
news readers. not sure about the web interface though.


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From: Mike Sobers
Subject: Re: New desktop background - WIP
Date: 15 Sep 2006 18:10:00
Message: <web.450b23ac39cdd4481009749b0@news.povray.org>
"Ross" <rli### [at] speakeasynet> wrote:
> "Mike Sobers" <sob### [at] mindspringcom> wrote in message
> news:web.450ae8ee39cdd4481009749b0@news.povray.org...
> > OOPS!  I posted the wrong image.  Can someone who has the power to please
> > delete the previous post and replace it with this one?
> >
> > Thanks!
> >
> > Mike
> >
>
> that person is you :) there should be some kind of "cancel message" in most
> news readers. not sure about the web interface though.

Yep, I'm on the web interface, and I don't see any options for it.  Well,
maybe one of the TAG members can fix it.

Mike


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From: P Brewer
Subject: Re: New desktop background - WIP
Date: 15 Sep 2006 22:10:00
Message: <web.450b5cb039cdd448918360b20@news.povray.org>
> However, I agree that the shadow looks too uniform and should be darker
> under the planets.  I have radiosity brightness level set to 1.  Do you
> think that's too high?  The entire image looked a little washed-out
> originally, so I post-processed it (gasp!) to increase the contrast.
> Anyone have suggestions on how to fix this in POVRay?


I'm far from the expert, I normally just play with stuff until it looks
right. But you *should* be able to get the brightness and contrast you want
without resorting to post processing. I would try to balance the radiosity
brightness with the strength of your light source (environment image or
point lights). Are you using MegaPOV with HDR, or standard Pov?


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From: Cousin Ricky
Subject: Re: New desktop background - WIP
Date: 16 Sep 2006 00:50:01
Message: <web.450b810b39cdd44885de7b680@news.povray.org>
"Mike Sobers" <sob### [at] mindspringcom> wrote:
>
> However, I agree that the shadow looks too uniform and should be darker
> under the planets.  I have radiosity brightness level set to 1.  Do you
> think that's too high?  The entire image looked a little washed-out
> originally, so I post-processed it (gasp!) to increase the contrast.
> Anyone have suggestions on how to fix this in POVRay?

Lowering the error_bound should take care of the bland-looking shadows.
Values below 0.5 are generally needed to avoid that ray-traced look.  I
seldom go much lower than that, but i've seen code (written by POVers with
more patience than i) with error_bound 0.1 or even less.  Unfortunately, a
low error_bound also tends to introduce artifacts.  Decreasing pretrace_end
and increasing count can help smooth them out.


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