|
|
|
|
|
|
| |
| |
|
|
|
|
| |
| |
|
|
This is my first ever use of photons...
It's not a terribly good use of photons, because the caustics generated by
these shapes don't appear to be very interesting, but it was fun to make.
Something I didn't previously know about photons: aside from the pretrace
gathering stage, they don't appear to slow a render down (count was set to
7.5 million for this image!). The only reason it took 3 hours was the
area_light coupled with all the glass...
Anyway, here it is
Bill
Post a reply to this message
Attachments:
Download 'wotsit.jpg' (105 KB)
Preview of image 'wotsit.jpg'
|
|
| |
| |
|
|
|
|
| |
| |
|
|
I think the glass is too thick to get really interesting caustics but it's a
nice image.. I would be tempted to try out a HDR render of a scene like
this either Megapov or try the new 3.7 beta version (if HDR is added yet?)
Sean
Post a reply to this message
|
|
| |
| |
|
|
|
|
| |
| |
|
|
"Bill Pragnell" <bil### [at] hotmailcom> wrote:
> This is my first ever use of photons...
A great first try! Far better than MY first tries ;-)
The slightly reflective upper surfaces of the cubes leads me to believe that
there is a white card (or something similar) above them, helping to give
them definition. If so, a nice touch.
Ken
Post a reply to this message
|
|
| |
| |
|
|
|
|
| |
| |
|
|
"Kenneth" <kdw### [at] earthlinknet> wrote:
> The slightly reflective upper surfaces of the cubes leads me to believe that
> there is a white card (or something similar) above them, helping to give
> them definition. If so, a nice touch.
Well noticed! Yes, there's a white sky overhead. You've got to have
*something* else for things to reflect...
Bill
Post a reply to this message
|
|
| |
| |
|
|
|
|
| |
| |
|
|
Bill Pragnell wrote:
> It's not a terribly good use of photons, because the caustics generated by
> these shapes don't appear to be very interesting,
I actually really like this use of photons, it looks very natural, often
when people start to use photons they make the effect fat too overblown.
Alastair Murray
Post a reply to this message
|
|
| |
| |
|
|
|
|
| |
| |
|
|
Alastair Murray wrote:
> Bill Pragnell wrote:
>
>>It's not a terribly good use of photons, because the caustics generated by
>>these shapes don't appear to be very interesting,
>
>
> I actually really like this use of photons, it looks very natural, often
> when people start to use photons they make the effect fat too overblown.
>
> Alastair Murray
Agreed, the very subtlety makes it unnervingly real.
Post a reply to this message
|
|
| |
| |
|
|
|
|
| |