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14 Nov 2024 16:25:20 EST (-0500)
  Cubic Space Division (Message 1 to 1 of 1)  
From: MSAB
Subject: Cubic Space Division
Date: 21 Jul 2006 05:50:01
Message: <web.44c0a24d19e3d816c63f4d2e0@news.povray.org>
I think, that everybody know Eschers Cubic Space Divsion.

But the interesting  at that scene is, that the objects are the perfects
mirrors, so normally you can't see them for the white background. But the
only reason why you can see them, is because of the max_trace_level.

That is the something other kind of using the max_trace_level :D

Sorry for my bad Englisch.

MfG
MSAB


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