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I was playing around with isosurfaces, and this turned out so delicious that
I just *had* to share it.
Bon apetit!
----------------
global_settings{assumed_gamma 2.0}
#declare chocolate_function =
function {
pigment {waves
triangle_wave
scale .15
warp{turbulence .5 lambda .1}
}
}
isosurface {
function {y
+ chocolate_function (x,y,z).gray * .3
}
max_gradient 6.2
contained_by { box { <-1,-.5,-1>, <1,.25,1> } }
texture{
pigment{color rgb <.75,.4,.28>*1.1}
finish{
ambient .15
diffuse .35
phong .35
phong_size 14
specular .9
roughness .004
}
}
}
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Attachments:
Download 'iso_chocolate.jpg' (42 KB)
Preview of image 'iso_chocolate.jpg'
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Yep, that's chocolate alright. Looks like that nice 'melt in the
mouth' Belgium chocolate too... Yum!
~Steve~
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Kenneth wrote:
> I was playing around with isosurfaces, and this turned out so delicious that
> I just *had* to share it.
>
> Bon apetit!
YUM! Want to dive right into it!
See you in Khyberspace!
Yadgar
Now playing: Sweat in Bullet (Simple Minds)
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> Yep, that's chocolate alright. Looks like that nice 'melt in the
> mouth' Belgium chocolate too... Yum!
I know what you mean. Hmmm, actually I've never come across chocolate that
didn't melt in my mouth...
--
#####-----#####-----#####
POV Tips and Hints at ...
http://povman.blogspot.com/
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Now that's cool! You did a good job in bringing out both hard and soft
highlights. I prefer dark chocolate, but that one does indeed look
tasty, too :)
Florian
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"POVMAN" <s### [at] acom> wrote in message news:442a7961$1@news.povray.org...
>> Yep, that's chocolate alright. Looks like that nice 'melt in the
>> mouth' Belgium chocolate too... Yum!
>
> I know what you mean. Hmmm, actually I've never come across chocolate
> that didn't melt in my mouth...
Heh, well, true, but that Belgium chocolate does it better... :o)
~Steve~
>
>
>
> --
> #####-----#####-----#####
> POV Tips and Hints at ...
> http://povman.blogspot.com/
>
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Oh... My... Gosh...
Why, oh Why did you have to post this so I could see it?
...Chambers
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"Kenneth" <kdw### [at] earthlinknet> wrote:
> I was playing around with isosurfaces, and this turned out so delicious that
> I just *had* to share it.
>
Same function as a heightfield using function image:
(the outcome is different as the pigment values are evaluated on the x-y
plane rather than 3-space)
intersection{
height_field {
function 500,500 {
pattern {waves
triangle_wave
rotate -x*90
scale .15
warp{turbulence .5 lambda .1}
scale 1/3
translate <1/2,1/2,0>
}
}
smooth
translate <-1/2,-1/2,-1/2>
scale <3,-1/3,3>
inverse
}
box{<-1,-0.5,-1><1,1,1>}
texture{
pigment{color rgb <.75,.4,.28>*1.1}
finish{
ambient .15
diffuse .35
phong .35
phong_size 14
specular .9
roughness .004
}
}
}
-tgq
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Attachments:
Download 'choco2.jpg' (57 KB)
Preview of image 'choco2.jpg'
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It's not funny you know Kenneth. I just came out of the shop with six
chocolate cup-cakes because of your image...
>:o(
~Steve~
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High!
POVMAN wrote:
> I know what you mean. Hmmm, actually I've never come across chocolate that
> didn't melt in my mouth...
Of course all chocolate melts in the mouth... but with the cheaper
sorts, its structure is somewhat grainy so that you don't get in your
mouth the smooth feeling like with real good chocolate (such as for
See you in Khyberspace!
Yadgar
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