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From: Bill Pragnell
Subject: Knot world
Date: 13 Feb 2006 06:00:00
Message: <web.43f0660afb646b50731f01d10@news.povray.org>
Right, this is a first approximation as to where I'm taking all these
wretched knots. I've had a play and I'm fairly satisfied with the camera,
object placement etc, but I still need to do some work with the knots
themselves - the double helix staircases are out; there'll be more
irregular, imperfect constructions instead (including staircases!). This
post is just to see what everyone thinks about the tone of the image...

I'll probably only have 3 or 4 knots in the image in total - I was
originally thinking in terms of fleets of them, but this will probably make
my computer explode. Besides, the image looks nice and lonely with only a
few of them.

Comments? Suggestions? :)

Bill


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From: Ger
Subject: Re: Knot world
Date: 13 Feb 2006 06:34:57
Message: <43f06ee1@news.povray.org>
Bill Pragnell wrote:

> Right, this is a first approximation as to where I'm taking all these
> wretched knots. I've had a play and I'm fairly satisfied with the camera,
> object placement etc, but I still need to do some work with the knots
> themselves - the double helix staircases are out; there'll be more
> irregular, imperfect constructions instead (including staircases!). This
> post is just to see what everyone thinks about the tone of the image...
> 
> I'll probably only have 3 or 4 knots in the image in total - I was
> originally thinking in terms of fleets of them, but this will probably
> make my computer explode. Besides, the image looks nice and lonely with
> only a few of them.
> 
> Comments? Suggestions? :)
> 
> Bill

Making fleets of knots shouldn't be all that much of a problem because the
further away they are the less details they need. The one up close is fully
detailed, the one in the distance is/could be only an outline.

I like the general atmosphere of the picture a lot, maybe make the
background a tad darker.

-- 
Ger


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From: jute
Subject: Re: Knot world
Date: 13 Feb 2006 06:45:00
Message: <web.43f07036646e4d2efc1dc6790@news.povray.org>
"Bill Pragnell" <bil### [at] hotmailcom> wrote:
> irregular, imperfect constructions instead (including staircases!). This
> post is just to see what everyone thinks about the tone of the image...
>

I like it.  I'd try to either add a 'third hue' to the picture via the
detailed knot, or then make the knot strictly shades of gray with no
color bleed from the environment.

--
jussi


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From: Jim Charter
Subject: Re: Knot world
Date: 13 Feb 2006 12:30:22
Message: <43f0c22e$1@news.povray.org>
Bill Pragnell wrote:
> Right, this is a first approximation as to where I'm taking all these
> wretched knots. 


Very imaginative.  Suggests grandeur, and pleasing novelty, like we are 
visiting a pleasurably fascinating world.  The multiple knots immersed 
in atmosphere transforms the whole concept. It takes it completely out 
of the sphere of the intellectual and of metaphor, and into the sphere 
of fantasy and imagination. Much of the beauty comes from the sense of 
immersion in atmosphere, but that also is the beginning of nagging 
questions.  What would be the effect of that atmosphere?  How could one 
really inhabit such a world?


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From: Florian Brucker
Subject: Re: Knot world
Date: 13 Feb 2006 13:48:45
Message: <43f0d48d$1@news.povray.org>
I really like where you're taking this. The image already has a nice 
atmosphere, so there's little I can nitpick at. One thing is that I'd 
add more knots in the distance - to me it seems that the front knot is 
some kind of a planet, with the upper knot being a moon or something 
similar. It doesn't feel 100% right, though, because the front knot is 
so small (too small to be a planet). So if you add more knots on the 
"surface" of the planet, it'll look better (IMHO) - if that's the same 
idea you got with the image, of course :)


Florian


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From: Jon Buller
Subject: Re: Knot world
Date: 13 Feb 2006 15:50:01
Message: <web.43f0ee2b646e4d2ebe920ef30@news.povray.org>
"Bill Pragnell" <bil### [at] hotmailcom> wrote:
>
> Comments? Suggestions? :)

I feel a little lost when I look at the image.  Am I in a plane/ship flying
over some part of the foreground knot, or am I standing on a portion of it
looking almost straight up?  I think some sort of horizon would help orient
the image.

Perhaps I'd like to see in this image something like some of the ringworld
images I have seen.  (I think that was your work, wasn't it? But I did see
some other work using BMRT too.)  I think it's more dramatic and accessable
seeing the ring fade into the distance and climb up overhead than it is to
be off in some random location just looking at some chunk of it.

Perhaps just a little bit curving away from the bottom, like being near the
top of a hill and looking to some mountians beyond...

Jon


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From: Jon Buller
Subject: Re: Knot world
Date: 13 Feb 2006 16:10:01
Message: <web.43f0f47b646e4d2ebe920ef30@news.povray.org>
"Jon Buller" <jon### [at] bullersnet> wrote:
> "Bill Pragnell" <bil### [at] hotmailcom> wrote:
> >
> > Comments? Suggestions? :)
>
> I feel a little lost when I look at the image.  Am I in a plane/ship flying
> over some part of the foreground knot, or am I standing on a portion of it
> looking almost straight up?  I think some sort of horizon would help orient
> the image.

In fact, I just pulled up an image previewer and rotated the image 90
degrees so the upper left "nearest" part was in the lower left, and that
knot section went away to the right instead of down on the left.  I felt
much better about being able to actually be there, even with the sky fading
at that "new" odd angle.

In any case, excellent work.  I have been tuning up my trefoil for a Mobius
Ginzu knife cut, still in the abstract realm, but I suspect your direction
is already better than mine will ever be...

Jon


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From: Thomas de Groot
Subject: Re: Knot world
Date: 14 Feb 2006 03:33:02
Message: <43f195be@news.povray.org>
"Bill Pragnell" <bil### [at] hotmailcom> schreef in bericht
news:web.43f0660afb646b50731f01d10@news.povray.org...
> Right, this is a first approximation as to where I'm taking all these
> wretched knots. I've had a play and I'm fairly satisfied with the camera,
> object placement etc, but I still need to do some work with the knots
> themselves - the double helix staircases are out; there'll be more
> irregular, imperfect constructions instead (including staircases!). This
> post is just to see what everyone thinks about the tone of the image...
>
> I'll probably only have 3 or 4 knots in the image in total - I was
> originally thinking in terms of fleets of them, but this will probably
make
> my computer explode. Besides, the image looks nice and lonely with only a
> few of them.
>
> Comments? Suggestions? :)
>
> Bill
>
This is IT!

This opens real new vistas and puts the knots in a broader context.
Definitely a major improvement. I agree with your dumping the staircases. I
imagine there are more interesting things to add here now.

Just a thought, whatever it is worth: How about some communication link
between the knots. Doesn't need to be entirely explicit (like a suspension
bridge for instance), but like a flying bus service :-)

Well, that might destroy the effect otoh....

Thomas


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From: Bill Pragnell
Subject: Re: Knot world
Date: 14 Feb 2006 04:55:00
Message: <web.43f1a858646e4d2e731f01d10@news.povray.org>
Ger <No.### [at] ThankYou> wrote:
> Making fleets of knots shouldn't be all that much of a problem because the
> further away they are the less details they need. The one up close is fully
> detailed, the one in the distance is/could be only an outline.

Agreed. I'm thinking of three full-detail knots, and maybe one small fleet
in the distance - I don't want to make the image too busy!

Bill


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From: Bill Pragnell
Subject: Re: Knot world
Date: 14 Feb 2006 05:05:00
Message: <web.43f1aa36646e4d2e731f01d10@news.povray.org>
Florian Brucker <tor### [at] torfboldcom> wrote:
> I really like where you're taking this. The image already has a nice
> atmosphere, so there's little I can nitpick at.

Thanks!

> One thing is that I'd
> add more knots in the distance - to me it seems that the front knot is
> some kind of a planet, with the upper knot being a moon or something
> similar.

What I had in mind was that these knots are like small spaceships,
artificial constructs floating around in some kind of gaseous environment.
Such environments tend to look either boring or incomprehensible, so I
thought a blue sky above would add something of our world to the picture.
The hazy knot in the distance is meant to be (and indeed is) very, very
large and very, very far away, like a giant moon-knot. I actually added it
very last-minute; I originally wanted a moon, but thought a knot might be
more fun. Its presence could go some way to explaining the preferred
building geometries of the locals!

Scale will be more obvious in later versions - there will be gantries and
stairways festooning the brickwork (hopefully!).

Bill


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