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I completed this work finally... Thanks for the all help.
Hasan...
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Attachments:
Download 'eski_mekan.jpg' (372 KB)
Preview of image 'eski_mekan.jpg'
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"Hasan3" <PRO### [at] Yahoocom> wrote in message
news:web.43e299a741e6495f1020e81f0@news.povray.org...
> I completed this work finally... Thanks for the all help.
looks very good! just these remarks: the sky should be brighter and/or
it could use radiosity.
cu!
--
#macro G(b,e)b+(e-b)*C/50#end#macro _(b,e,k,l)#local C=0;#while(C<50)
sphere{G(b,e)+3*z.1pigment{rgb G(k,l)}finish{ambient 1}}#local C=C+1;
#end#end _(y-x,y,x,x+y)_(y,-x-y,x+y,y)_(-x-y,-y,y,y+z)_(-y,y,y+z,x+y)
_(0x+y.5+y/2x)_(0x-y.5+y/2x) // ZK http://www.povplace.com
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Great work! I especially like the modeling and the textures. :O)
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Hasan3 spake:
> I completed this work finally... Thanks for the all help.
>
> Hasan...
How's the floor / cobbles on the ground done?
--
Stefan Viljoen
Software Support Technician / Programmer
Polar Design Solutions
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Stefan Viljoen <spamnot@<removethis>polard.com> wrote:
> Hasan3 spake:
>
> > I completed this work finally... Thanks for the all help.
> >
> > Hasan...
>
> How's the floor / cobbles on the ground done?
>
> --
> Stefan Viljoen
> Software Support Technician / Programmer
> Polar Design Solutions
Stefan, I have brushed the floor Picture with Photoshop (I'm using GIMP.
"Image Region" method)...
----
Hasan
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Hasan3 wrote:
> I completed this work finally... Thanks for the all help.
>
> Hasan...
>
>
> ------------------------------------------------------------------------
>
Very, very nice!
The pavillion on the left could use a bit more weathering.
-Hans-
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The stuff on the left looks like plastic.
The cobbled floor is excellent.
The stairs look perhaps slightly too shiny. Rest of the stonework looks
just about spot on. That red colour looks out of place though...
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Hasan3 nous apporta ses lumieres en ce 02/02/2006 18:45:
> I completed this work finally... Thanks for the all help.
>
> Hasan...
>
>
> ------------------------------------------------------------------------
>
Good image.
Some gripes: the nearest column seems to cast 2 shadows, one of them broken... weird.
Is there
another, unseen, column somewhere?
It may gains from area_light. Not so slow when using adaptive, you may get away with
adaptive 0. You
can use prety dense aray, like 33*33, and still have good rendering speed.
It may also gain from radiosity.
--
Alain
-------------------------------------------------
The more crap you put up with, the more crap you are going to get.
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Alain <ele### [at] netscapenet> wrote:
> Hasan3 nous apporta ses lumieres en ce 02/02/2006 18:45:
> > I completed this work finally... Thanks for the all help.
> >
> > Hasan...
> >
> >
> > ------------------------------------------------------------------------
> >
> Good image.
> Some gripes: the nearest column seems to cast 2 shadows, one of them broken...
weird. Is there
> another, unseen, column somewhere?
> It may gains from area_light. Not so slow when using adaptive, you may get away with
adaptive 0. You
> can use prety dense aray, like 33*33, and still have good rendering speed.
> It may also gain from radiosity.
>
> --
> Alain
> -------------------------------------------------
> The more crap you put up with, the more crap you are going to get.
Thanks for comments.
Alain, there are not any mistake. I'm trying at work. The column is hiding
with other column.as the following image: (I was rendered this scene with
Yafray.)
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Attachments:
Download 'sadirvan.jpg' (187 KB)
Preview of image 'sadirvan.jpg'
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