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My last working.(I used wings3d)
I need your comment:)
Regards.
--------------
Hasan
Post a reply to this message
Attachments:
Download 'eski_mekan2.jpg' (425 KB)
Preview of image 'eski_mekan2.jpg'
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"Hasan3" <PRO### [at] Yahoocom> schreef in bericht
news:web.43dca47766475829d79e1ae30@news.povray.org...
> My last working.(I used wings3d)
>
>
> I need your comment:)
> Regards.
>
> --------------
> Hasan
>
Excellent start, Hasan!
Perhaps the joints of the walls on the right are too strongly marked / too
deep. Especially in comparison with the joints in the other walls and the
street cobbles.
In any case, I like it!
Thomas
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Very nice. The lighting seems good for an outdoor scene. (The shadows
are a bit sharp; probably need an arealight there. You could even use
radiosity if you have a few lifetimes to spare.)
The scene does scream for some antialiasing though... :-S
Post a reply to this message
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"Hasan3" <PRO### [at] Yahoocom> wrote:
> I need your comment:)
> Regards.
>
> --------------
> Hasan
Awesome. How do you do the mortar and the uneven bricks? (I hope it isn't
Wings3D by hand for all of it....) I love the effect.
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Very nice Hasan
Only the staircase looks too new.
web.43dca47766475829d79e1ae30@news.povray.org...
> My last working.(I used wings3d)
>
>
> I need your comment:)
> Regards.
>
> --------------
> Hasan
>
--------------------------------------------------------------------------------
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> Excellent start, Hasan!
>
> Perhaps the joints of the walls on the right are too strongly marked / too
> deep. Especially in comparison with the joints in the other walls and the
> street cobbles.
>
> In any case, I like it!
>
> Thomas
Thomas, thanks. "the right are too strongly marked " I will fixed this.
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Orchid XP v2 <voi### [at] devnull> wrote:
> Very nice. The lighting seems good for an outdoor scene. (The shadows
> are a bit sharp; probably need an arealight there. You could even use
> radiosity if you have a few lifetimes to spare.)
>
> The scene does scream for some antialiasing though... :-S
Orchid XP, this render is draft. I will render with Antialias...
I used only one point light and two parallel light.
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>>Very nice. The lighting seems good for an outdoor scene. (The shadows
>>are a bit sharp; probably need an arealight there. You could even use
>>radiosity if you have a few lifetimes to spare.)
>>
>>The scene does scream for some antialiasing though... :-S
>
>
> Orchid XP, this render is draft. I will render with Antialias...
> I used only one point light and two parallel light.
I figured as much.
Even so, I think it's looking pretty good. :-)
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"Dave Matthews" <dav### [at] mnwestedu> wrote:
> Awesome. How do you do the mortar and the uneven bricks? (I hope it isn't
> Wings3D by hand for all of it....) I love the effect.
Dave,
"How do you do the mortar and the uneven bricks?"
Those bricks are made with image_map and bump_map.
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"Remy Closset" <rem### [at] neuffr> wrote:
> Very nice Hasan
> Only the staircase looks too new.
>
Remy thanks, you are right. The staircase texture is not complete. I'm
trying at it.
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