What ho
Here's two more fisheye closeups of the double planetoid.
While fascinating, these images do exhibit a few problems at this proximity
which could probably be tweaked away - the floor paving manifests some
overly dark patches, the people don't hold up to close inspection and the
walkway/balcony walls appear a bit flat and detail-less. This last isn't
easy to solve; I quite like the way one can follow a wall with the eye and
suddenly realise that one's perception of up is hopelessly wrong.
Banister-type rails and whatnot could destroy this effect.
I probably won't get around to rectifying anything, though - these
renderings are taking upwards of 48 hours on (somebody else's) >3GHz 64-bit
AMD!
Comments etc always welcome
Enjoy
Bill
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