Hi,
I've been working on a scene I started a few years ago, creating a rock
concert scene. Lately I've been working on the lighting, trying to simulate
the effect of people holding up lighters. The lights are small spheres with
a random yellow colored pigment and a finish of ambient 1 and diffuse 0.
The scenes are rendered with radiosity turned on.
Any tips on how to improve the lighting, or the overall scene?
Henry
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