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Hello out there!
Since Jim Holsenback made his laboratory scene, I wanted to have one for
myself as well.
The geometry in the scene is not too complicated, so I didn't use any
modeller.
The labels of the pen and bottles were made with Corel Draw.
Lightning is with three light sources. I also made one trial with an area
light but the rendering time exploded. That's why I didn't use photons or
radiosity as well.
Rendering time was 3/4 hours.
You may also download 1024*768 sized images from the adresses below:
jpeg: www.ginko.de/user/burki/elution_drop.jpg (124 kb) or
ping: www.ginko.de/user/burki/elution_drop.png (917 kb) .
Hope you like it,
Burki
pm: this my first image posting here, so
Thanks to Toni Lama for writing his POV-Ray book !
Post a reply to this message
Attachments:
Download 'elution_drop_600.jpg' (52 KB)
Preview of image 'elution_drop_600.jpg'
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Burki nous apporta ses lumieres en ce 2005-05-17 20:48:
> Hello out there!
>
> Since Jim Holsenback made his laboratory scene, I wanted to have one for
> myself as well.
>
>
>
> The geometry in the scene is not too complicated, so I didn't use any
> modeller.
> The labels of the pen and bottles were made with Corel Draw.
>
> Lightning is with three light sources. I also made one trial with an area
> light but the rendering time exploded. That's why I didn't use photons or
> radiosity as well.
> Rendering time was 3/4 hours.
>
>
> You may also download 1024*768 sized images from the adresses below:
> jpeg: www.ginko.de/user/burki/elution_drop.jpg (124 kb) or
> ping: www.ginko.de/user/burki/elution_drop.png (917 kb) .
>
> Hope you like it,
> Burki
>
>
> pm: this my first image posting here, so
> Thanks to Toni Lama for writing his POV-Ray book !
>
>
> ------------------------------------------------------------------------
>
It's obvious that any area_light take more time, but you can greatly reduce that by
using adaptive
in the light deffinition. Start with adaptive 0 and only increase it if you get
artefacts. That way,
I can use 17*17 or more arays that don't take much more time than 4*4 without
adaptive. Also, you
can use one area_light for the main light and ordinary secondary light(s).
Alain
Post a reply to this message
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"Alain" <ele### [at] netscapenet> wrote in message
news:428a732b@news.povray.org...
> Burki nous apporta ses lumieres en ce 2005-05-17 20:48:
>> Hello out there!
>>
>> Since Jim Holsenback made his laboratory scene, I wanted to have one for
>> myself as well.
>>
>>
>>
>> The geometry in the scene is not too complicated, so I didn't use any
>> modeller.
>> The labels of the pen and bottles were made with Corel Draw.
>>
>> Lightning is with three light sources. I also made one trial with an area
>> light but the rendering time exploded. That's why I didn't use photons or
>> radiosity as well.
>> Rendering time was 3/4 hours.
>>
>>
>> You may also download 1024*768 sized images from the adresses below:
>> jpeg: www.ginko.de/user/burki/elution_drop.jpg (124 kb) or
>> ping: www.ginko.de/user/burki/elution_drop.png (917 kb) .
>>
>> Hope you like it,
>> Burki
>>
>>
>> pm: this my first image posting here, so
>> Thanks to Toni Lama for writing his POV-Ray book !
>>
>>
>> ------------------------------------------------------------------------
>>
> It's obvious that any area_light take more time, but you can greatly
> reduce that by using adaptive in the light deffinition. Start with
> adaptive 0 and only increase it if you get artefacts. That way, I can use
> 17*17 or more arays that don't take much more time than 4*4 without
> adaptive. Also, you can use one area_light for the main light and ordinary
> secondary light(s).
>
> Alain
Now that's the sort of lab scene that makes sense!
And, yes, the lighting needs some work. I defer to the experts
DLM
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G'day, mates ! (*)
After some weeks doing other things with POV-ray I returned to my lab scene.
I turned the pen a bit and made the yellow tips brighter. For the light I
now used an area light (adaptive 1) plus one spot. The yellow tips are a
bit too light now and the caustics of the glasses to the rigth are gone.
But you can make things better always, and I say this is final, it's a
small scene anyway.
I tried a focal blur earlier but I like this more.
Rendering time was ~15 h under Windows XP on an Pentium 4 (2.66 GHz).
Yours,
Bu.
(*) Germany : Australia
Confederation Cup today
Post a reply to this message
Attachments:
Download 'elu_drp_p2.jpg' (72 KB)
Preview of image 'elu_drp_p2.jpg'
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