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Experimenting with some modeling in Blender, then exporting via Povanim and
rendering in Pov Ray.
I guess, also, I am seeing too many chocolate Easter bunnies in the
stores--this is a chocolate room and I'm gonna eat me way outa it! ;-)
--Ralph
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Attachments:
Download 'mainchoc.jpg' (128 KB)
Preview of image 'mainchoc.jpg'
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author wrote:
> Experimenting with some modeling in Blender, then exporting via Povanim and
> rendering in Pov Ray.
>
> I guess, also, I am seeing too many chocolate Easter bunnies in the
> stores--this is a chocolate room and I'm gonna eat me way outa it! ;-)
Looks too yellowish to me. My gamma may be to blame, though.
-Xplo
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Xplo Eristotle <xpl### [at] infomagicnet> wrote:
> author wrote:
>
> > Experimenting with some modeling in Blender, then exporting via Povanim and
> > rendering in Pov Ray.
> >
> > I guess, also, I am seeing too many chocolate Easter bunnies in the
> > stores--this is a chocolate room and I'm gonna eat me way outa it! ;-)
>
> Looks too yellowish to me. My gamma may be to blame, though.
>
> -Xplo
like it, very funny looking makes me happy:D
the yellowish seems to come from the light source because in the shade it
looks brown.
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"roelof" <rps### [at] yahoocom> wrote:
> Xplo Eristotle <xpl### [at] infomagicnet> wrote:
> > author wrote:
> >
> > > Experimenting with some modeling in Blender, then exporting via Povanim and
> > > rendering in Pov Ray.
> > >
> > > I guess, also, I am seeing too many chocolate Easter bunnies in the
> > > stores--this is a chocolate room and I'm gonna eat me way outa it! ;-)
> >
> > Looks too yellowish to me. My gamma may be to blame, though.
> >
> > -Xplo
>
> like it, very funny looking makes me happy:D
> the yellowish seems to come from the light source because in the shade it
> looks brown.
The BMP file rendered from Blender looks nice and chocolately, i.e. deep,
rich brown. The export via Povanim and render in Pov Ray turned more
yellowish. I'm sure it was due to my first time use of Povanim and not
paying attention to the settings. However, I think the Blender/Pov Ray
combo can be very powerful.
--Ralph
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> "roelof" <rps### [at] yahoocom> wrote:
>
>>Xplo Eristotle <xpl### [at] infomagicnet> wrote:
>>
>>>author wrote:
>>>
>>>
>>>>Experimenting with some modeling in Blender, then exporting via Povanim and
>>>>rendering in Pov Ray.
>>>>
>>>>I guess, also, I am seeing too many chocolate Easter bunnies in the
>>>>stores--this is a chocolate room and I'm gonna eat me way outa it! ;-)
>>>
>>>Looks too yellowish to me. My gamma may be to blame, though.
>>>
>>>-Xplo
>>
>>like it, very funny looking makes me happy:D
>>the yellowish seems to come from the light source because in the shade it
>>looks brown.
>
>
> The BMP file rendered from Blender looks nice and chocolately, i.e. deep,
> rich brown. The export via Povanim and render in Pov Ray turned more
> yellowish. I'm sure it was due to my first time use of Povanim and not
> paying attention to the settings. However, I think the Blender/Pov Ray
> combo can be very powerful.
>
> --Ralph
>
Povray's lights are a bit harder than blender's ones . There is a global
cursor to control all the lighting :
http://jmsoler.free.fr/util/blenderfile/fr/povanim_global_light_en.htm
-jms-
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> Povray's lights are a bit harder than blender's ones . There is a global
> cursor to control all the lighting :
> http://jmsoler.free.fr/util/blenderfile/fr/povanim_global_light_en.htm
>
>
> -jms-
Thank you, JMS... that link was quite informative. I re-exported at 25% and
it looks much more "chocolately" ... dark chocolate, anyway. ;-)
Bon appetit!
--Ralph
Post a reply to this message
Attachments:
Download 'mainchoc.jpg' (108 KB)
Preview of image 'mainchoc.jpg'
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>>Povray's lights are a bit harder than blender's ones . There is a global
>>cursor to control all the lighting :
>>http://jmsoler.free.fr/util/blenderfile/fr/povanim_global_light_en.htm
>>
>>
>>-jms-
>
>
> Thank you, JMS... that link was quite informative. I re-exported at 25% and
> it looks much more "chocolately" ... dark chocolate, anyway. ;-)
>
> Bon appetit!
>
> --Ralph
>
Yes, you are right . The povanim script could offer to users more cursors so
they could make their own material default settings .
-jms-
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