POV-Ray : Newsgroups : povray.binaries.images : update to ship Server Time
7 Nov 2024 00:21:08 EST (-0500)
  update to ship (Message 1 to 6 of 6)  
From: m1j
Subject: update to ship
Date: 13 Nov 2004 23:15:20
Message: <4196dbd8@news.povray.org>
I have been working on the inside. Along with other little details.

I had some sudgestions passed onto me already that I will look into. Some
from Chris Holtorf.

Beyond his idea I will be adding seat and pilot. Control stick. Hatch hings.
Landing skids. The red covers will be able to move out to expose the rocket
launchers.


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From: Rafal 'Raf256' Maj
Subject: Re: update to ship
Date: 13 Nov 2004 23:16:12
Message: <Xns95A135F822BE8raf256com@203.29.75.35>
m1j### [at] coxnet news:4196dbd8@news.povray.org

> Beyond his idea I will be adding seat and pilot. Control stick. Hatch
> hings. Landing skids. The red covers will be able to move out to
> expose the rocket launchers.

Nice... that made me realize that my modeling skills suck so much... 
Can such nice models be (comfrtable) created in i.e. wings?

-- 
http://www.raf256.com/3d/
Rafal Maj 'Raf256', home page - http://www.raf256.com/me/
Computer Graphics


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From: Mark Ulrich
Subject: Re: update to ship
Date: 14 Nov 2004 01:15:01
Message: <web.4196f70e79e29c92fb4cb5560@news.povray.org>
"Rafal 'Raf256' Maj" <spa### [at] raf256com> wrote:
> m1j### [at] coxnet news:4196dbd8@news.povray.org
>
> > Beyond his idea I will be adding seat and pilot. Control stick. Hatch
> > hings. Landing skids. The red covers will be able to move out to
> > expose the rocket launchers.
>
> Nice... that made me realize that my modeling skills suck so much...
> Can such nice models be (comfrtable) created in i.e. wings?

Hi,

have a look at jpatch, a nice modeller for spline-based, "rounded" objects:

http://www.jpatch.com/

Runs on Win/Linux/MacOsX, and is one of those java-programs that let me
forget that I did not like java for a long period.

Greets, Mark


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From: Mark Ulrich
Subject: Re: update to ship
Date: 14 Nov 2004 01:15:01
Message: <web.4196f77679e29c92fb4cb5560@news.povray.org>
"m1j" <m1j### [at] coxnet> wrote:
> I have been working on the inside. Along with other little details.
>
> I had some sudgestions passed onto me already that I will look into. Some
> from Chris Holtorf.
>
> Beyond his idea I will be adding seat and pilot. Control stick. Hatch hings.
> Landing skids. The red covers will be able to move out to expose the rocket
> launchers.


Hi,

I really like them.

Will be great to see them in an animation :)

Mark


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From: Slime
Subject: Re: update to ship
Date: 14 Nov 2004 01:50:00
Message: <41970018@news.povray.org>
> I have been working on the inside. Along with other little details.


Nice. I'm not so crazy about the darkened bevels, mostly because I can't see
that they're beveled anymore.

I think it's a little *too* smooth. What I mean is that I can tell you
modelled it at a high resolution and then just smoothed it a lot. I'd like
to see more detail in the shape.

 - Slime
 [ http://www.slimeland.com/ ]


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From: m1j
Subject: Re: update to ship
Date: 14 Nov 2004 10:50:26
Message: <41977ec2$1@news.povray.org>
I have used wings and from what I have seen I would say yes wings can do
this. I would need to learn more about using it. I usually gravitate to what
I know best. I started using lightwave at version 1.0 With that I also began
playing with povray at around V2 I think. 1992. What ever version was
available then.

Blender looks like it can do some real detailed modeling. Another is
truespace 3.2. I used it for a long time. it is free. It takes a bit to get
a modal into povray though. truespace only outputs in studio max ASCII
format.

Wings or truespace would be the easiest to learn.


"Rafal 'Raf256' Maj" <spa### [at] raf256com> wrote in message
news:Xns95A135F822BE8raf256com@203.29.75.35...
> m1j### [at] coxnet news:4196dbd8@news.povray.org
>
> > Beyond his idea I will be adding seat and pilot. Control stick. Hatch
> > hings. Landing skids. The red covers will be able to move out to
> > expose the rocket launchers.
>
> Nice... that made me realize that my modeling skills suck so much...
> Can such nice models be (comfrtable) created in i.e. wings?
>
> -- 
> http://www.raf256.com/3d/
> Rafal Maj 'Raf256', home page - http://www.raf256.com/me/
> Computer Graphics


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