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Yet another MayaFur test. I have the initial placement macro working (it
aligns properly to the surface normal vector now), and the incloination is
working. An inclination of 0 means each hair is fully erect (perpendicular
to the surface), and an inclination of 1 means each hair is tangent to the
surface. The attachment was just one of the tests that looked kinda cool...
looks sort of like a shag carpet bunny.
--
Douglas C. Eichenberg
dou### [at] nlsnet
http://www.getinfo.net/douge
Post a reply to this message
Attachments:
Download 'shagbunny.jpg' (75 KB)
Preview of image 'shagbunny.jpg'
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Doug Eichenberg wrote:
> looks sort of like a shag carpet bunny.
Worms. Maggots. Ewwwwwwwwww.
--
Tim Cook
http://home.bellsouth.net/p/PWP-empyrean
-----BEGIN GEEK CODE BLOCK-----
Version: 3.12
GFA dpu- s: a?-- C++(++++) U P? L E--- W++(+++)>$
N++ o? K- w(+) O? M-(--) V? PS+(+++) PE(--) Y(--)
PGP-(--) t* 5++>+++++ X+ R* tv+ b++(+++) DI
D++(---) G(++) e*>++ h+ !r--- !y--
------END GEEK CODE BLOCK------
Post a reply to this message
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Doug Eichenberg wrote:
> Yet another MayaFur test. I have the initial placement macro working (it
> aligns properly to the surface normal vector now), and the incloination is
> working. An inclination of 0 means each hair is fully erect
> (perpendicular to the surface), and an inclination of 1 means each hair is
> tangent to the
> surface. The attachment was just one of the tests that looked kinda
> cool... looks sort of like a shag carpet bunny.
nice effect. Is the bunny CSG?
Thomas
--
aaa := ira
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Having just watched "Princess Mononoke" for the first time, it reminds me of
the boar.
It's a demon bunny! Just add red eyes... ;-)
--
Jeremy
"Tim Cook" <z99### [at] bellsouthnet> wrote in message
news:3f261813$1@news.povray.org...
> Doug Eichenberg wrote:
> > looks sort of like a shag carpet bunny.
>
> Worms. Maggots. Ewwwwwwwwww.
>
> --
> Tim Cook
> http://home.bellsouth.net/p/PWP-empyrean
>
> -----BEGIN GEEK CODE BLOCK-----
> Version: 3.12
> GFA dpu- s: a?-- C++(++++) U P? L E--- W++(+++)>$
> N++ o? K- w(+) O? M-(--) V? PS+(+++) PE(--) Y(--)
> PGP-(--) t* 5++>+++++ X+ R* tv+ b++(+++) DI
> D++(---) G(++) e*>++ h+ !r--- !y--
> ------END GEEK CODE BLOCK------
>
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"Doug Eichenberg" <dou### [at] nlsnet> wrote in
news:3f25ecd0@news.povray.org:
> Yet another MayaFur test. I have the initial placement macro working
> [...]
Cool!
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give it another colour and some tomato sauce. Then it will look really tasty
:)
Nice Pic BTW.
Robert
"Doug Eichenberg" <dou### [at] nlsnet> schrieb im Newsbeitrag
news:3f25ecd0@news.povray.org...
> Yet another MayaFur test. I have the initial placement macro working (it
> aligns properly to the surface normal vector now), and the incloination is
> working. An inclination of 0 means each hair is fully erect
(perpendicular
> to the surface), and an inclination of 1 means each hair is tangent to the
> surface. The attachment was just one of the tests that looked kinda
cool...
> looks sort of like a shag carpet bunny.
>
>
>
> --
> Douglas C. Eichenberg
> dou### [at] nlsnet
> http://www.getinfo.net/douge
>
>
>
Post a reply to this message
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Perhaps I'm crazy but the word "maya" gives me the creeps. A neutral name
wouldn't sound as if POV needs help by importing features from competitive
software. Ok, I AM a bit crazy, but so what...
It looks nice, really. :o)
Regards
Hugo
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Hadn't thought about that. Technically they aren't really competitive
packages... one is free, and the other is about 5 grand. The fur output
from maya is really slick though, to be honest... so I modelled my code
after it. It uses the same variables, so essentially you can take the Maya
variables and plug them right in.
--
Douglas C. Eichenberg
dou### [at] nlsnet
http://www.getinfo.net/douge
Post a reply to this message
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The rabbit is a triangle mesh I converted from a 3ds file. The fur
placement routine requires a PCM file, made with Warps mesh compressor. It
then parses through the PCM file and places the fur on a per triangle basis.
--
Douglas C. Eichenberg
dou### [at] nlsnet
http://www.getinfo.net/douge
Post a reply to this message
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Doug Eichenberg wrote:
>Yet another MayaFur test. I have the initial placement macro working (it
>aligns properly to the surface normal vector now), and the incloination is
>working. An inclination of 0 means each hair is fully erect (perpendicular
>to the surface), and an inclination of 1 means each hair is tangent to the
>surface. The attachment was just one of the tests that looked kinda cool...
>looks sort of like a shag carpet bunny.
>
>
>
>--
>Douglas C. Eichenberg
>dou### [at] nlsnet
>http://www.getinfo.net/douge
>
Wow! That is some very nice fur. Have you played around with some form of
mapping for where fur should go on the critter yet? I spent a couple of
minutes the other day making a proof of concept for the eval_pigment
method. I could post my code if you want but its kinda messy. Plus from
what I have read it would be faster to do with functions if you are so
inclined.
By the way nice model, dust bunny... dusting bunny?
Post a reply to this message
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