I created a density file in Pov-Ray, just to see if I could. There are
two DF3 files one for the head and one for the tail, so they can be
coloured separately.
Any comments will be welcomed.
From: Stephen
Subject: Re: A comet using a Media density file. - comet03d3d.png (1/1) - comet03d3e.png (0/1)
Date: 30 Jan 2006 09:51:24
Message: <qs9st1lod0ljdeil2suf087hdcj3hat3od@4ax.com>
On Mon, 30 Jan 2006 16:08:25 +0200, Warp <war### [at] tagpovrayorg> wrote:
> I hate to be pedantic,
Of course you don't :-)
The light was at right angles to where is should be. So what else? :-)
From: Stephen
Subject: Re: A comet using a Media density file. - comet03d3d.png (1/1) - comet03d3e.png (1/1)
Date: 30 Jan 2006 09:51:33
Message: <dv9st11f7suskr1psvjfo9t9gfb9gbej6g@4ax.com>
From: andrel
Subject: Re: A comet using a Media density file. - comet03d3d.png (1/1)
Date: 30 Jan 2006 14:59:30
Message: <43DE6F96.6050001@hotmail.com>
Warp wrote:
> I hate to be pedantic, but the direction of the tail and the> lighting of the Moon do not agree (tails of comets always point> away from the Sun). :P
Not entirely true. The fine dust and gas is away from the sun.
Some heavier particles may just follow the path of the comet.
See e.g. the comet Hale Bopp.
From: Alain
Subject: Re: A comet using a Media density file. - comet03d3d.png (1/1)
Date: 30 Jan 2006 18:03:18
Message: <43de9b36@news.povray.org>
Stephen nous apporta ses lumieres en ce 30/01/2006 04:35:
The nucleus of the commet looks to long to me. Normaly, it's almost spherical in
shape, and you
can't make it pass as motion blur.
--
Alain
-------------------------------------------------
A short cut is the longest distance between two points.