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One more time...
I think I got it pretty good this time, still any comments/tips/criticisms
would be appreciated.
Cheers
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Attachments:
Download 'PlusAndMinus_800x800_AA0.15_20030209.jpg' (124 KB)
Preview of image 'PlusAndMinus_800x800_AA0.15_20030209.jpg'
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Darren Hewson wrote:
> One more time...
>
> I think I got it pretty good this time, still any comments/tips/criticisms
> would be appreciated.
>
> Cheers
>
>
>
>
Yes I like much better now. The texture adds a lot of interest.
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"Darren Hewson" <dar### [at] hotmailcom> wrote in message
news:3e4787f7@news.povray.org...
| any comments/tips/criticisms
| would be appreciated.
I really do like this concept, but this picture still needs some serious
work. The bends are still too sharp on the inside and the neon effect is
not convinving.
Hate to be so harsh, but the idea is a very good one and deserves a
little more work.
-Shay
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On Mon, 10 Feb 2003 13:37:32 -0600, Shay <sah### [at] simcopartscom> wrote:
> The bends are still too sharp on the inside
I think it needs to be a catenary instead of a paraboloid.
http://www-gap.dcs.st-and.ac.uk/~history/Curves/Catenary.html
--
Bob Bagwill
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"Bob Bagwill" <bob### [at] nospicedhamorg> wrote in message
news:oprkgj7raugpp7ea@news.povray.org...
|
| I think it needs to be a catenary instead of a paraboloid.
| http://www-gap.dcs.st-and.ac.uk/~history/Curves/Catenary.html
Yes, but I don't think he coded it with a spline or mathematical
function. It looks like a csg merge of spheres and cylinders to me.
Adding torus segments at the bends would be a great improvement. I would
build this one with a mesh, but most prefer csg for short code.
-Shay
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Yes, it is CSG. When time permits I will possibly add tori at the bends.
I don't think at this time I would have the knowledge to model this
mathematically.
What tools would you use if you were going to build this using a mesh?
"Shay" <sah### [at] simcopartscom> wrote in message
news:3e4a8fe6@news.povray.org...
>
> "Bob Bagwill" <bob### [at] nospicedhamorg> wrote in message
> news:oprkgj7raugpp7ea@news.povray.org...
> |
> | I think it needs to be a catenary instead of a paraboloid.
> | http://www-gap.dcs.st-and.ac.uk/~history/Curves/Catenary.html
>
> Yes, but I don't think he coded it with a spline or mathematical
> function. It looks like a csg merge of spheres and cylinders to me.
> Adding torus segments at the bends would be a great improvement. I would
> build this one with a mesh, but most prefer csg for short code.
>
>
> -Shay
>
>
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"Darren Hewson" <dar### [at] hotmailcom> wrote in message
news:3e4b55c1@news.povray.org...
|
| What tools would you use if you were going to
| build this using a mesh?
|
I'm not really familiar with mesh building tools. I just create my
meshes in PoV sdl. CSG is fine for this, however, as it provides a
clean, antiseptic look.
-Shay
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