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From: Phil Cook
Subject: WIP - Flooded Corridor 95k
Date: 20 Feb 2004 04:04:02
Message: <opr3nvisa4p4ukzs@news.povray.org>
Still working on the textures especialy on the wall, and tweaking the 
media. Comments appreciated.

--
Phil

-- 
All thoughts and comments are my own unless otherwise stated and I am 
happy to be proven wrong.


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From: Chris Johnson
Subject: Re: WIP - Flooded Corridor 95k
Date: 20 Feb 2004 12:34:51
Message: <4036453b$1@news.povray.org>
Looks nice - if you make the walls and floor to look as realistic as
possible (and slightly less yellow?) then it could look outstanding. Perhaps
get it to look like an abandoned hospital or something?

-Chris


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From: Rafal 'Raf256' Maj
Subject: Re: WIP - Flooded Corridor 95k - 1 attachment
Date: 20 Feb 2004 12:38:32
Message: <Xns9495BD9B9890raf256com@203.29.75.35>
phi### [at] nospamdeckingdealscouk news:opr3nvisa4p4ukzs@news.povray.org

> Still working on the textures especialy on the wall, and tweaking the 
> media. Comments appreciated.

Funny, just yesterday I made quite similar scene (and I was going to add as 
next step :)

ofcourse this is very early WIP


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From: Dan P
Subject: Re: WIP - Flooded Corridor 95k
Date: 20 Feb 2004 15:07:40
Message: <4036690c$1@news.povray.org>
"Phil Cook" <phi### [at] nospamdeckingdealscouk> wrote in message
news:opr3nvisa4p4ukzs@news.povray.org...
> Still working on the textures especialy on the wall, and tweaking the
> media. Comments appreciated.

Cool! I can imagine a figure in there swimming around with puffed-up cheeks
from holding their breath and big, wide eyes and pounding on the screen to
get them out! :-)

Kinda reminds me of a high school.


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From: Hugo Asm
Subject: Re: WIP - Flooded Corridor 95k
Date: 21 Feb 2004 07:50:22
Message: <4037540e@news.povray.org>
It's a good start! I'd like to help you with the textures and materials.
I've browsed through my harddisk library of raytraced images, to find
something that illustrates what can be done to increase photorealism. I've
temporarely uploaded 2 images to my homepage for you to study. Here are
direct links:

http://home3.inet.tele.dk/huas/467.jpg
http://home3.inet.tele.dk/huas/johannes_schlorb1.jpg

These images are not created by me, and not even with POV-Ray. They are not
100% photo realistic but they have great qualities. Let me know if you're in
doubt about how to proceed.

Regards,
Hugo


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From: Carl Hoff
Subject: Re: WIP - Flooded Corridor 95k
Date: 21 Feb 2004 10:23:36
Message: <403777f8@news.povray.org>
> http://home3.inet.tele.dk/huas/467.jpg
> http://home3.inet.tele.dk/huas/johannes_schlorb1.jpg
>
> These images are not created by me, and not even with POV-Ray.
> They are not 100% photo realistic...

WOW!!! Could have fooled me.  May I ask what these were created with?  I
don't see any clues in the first one that its CGI. The second if I look
close I can see two... but both I think could be easily fixed.

(1)  The bench that is sitting in the light doesn't seem to have its rear
legs on the floor.  I see light under them.

(2)  The spline used for the power cords on the over head lights seems odd
to me.  I would have thought the power line would have come down inside one
of the two supports so maybe they could be removed altogether.

Still very nice images and had I not been told they were CGI I would have
assumed they were real.

Thanks for sharing,
Carl


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From: Hugo Asm
Subject: Re: WIP - Flooded Corridor 95k
Date: 21 Feb 2004 13:49:09
Message: <4037a825@news.povray.org>
> > These images are not created by me, and not even with POV-Ray.
> > They are not 100% photo realistic...
>
> WOW!!! Could have fooled me.  May I ask what these were created with?

Sure. It seems they are rendered with Lightwave and FinalRender as the below
links will explain. (POV-Ray could do it as well, though.)

http://www.3d-ring.org/image.asp?GalleryID=473
http://www.schloerb.com/3D_stills.htm

Regards,
Hugo


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From: Phil Cook
Subject: Re: WIP - Flooded Corridor 80k
Date: 23 Feb 2004 04:46:22
Message: <opr3thf4n6p4ukzs@news.povray.org>
On Fri, 20 Feb 2004 17:34:58 -0000, Chris Johnson 
<chris(at)chris-j(dot)co(dot)uk> wrote:

> Looks nice - if you make the walls and floor to look as realistic as
> possible (and slightly less yellow?) then it could look outstanding. 
> Perhaps
> get it to look like an abandoned hospital or something?
>

Thanks, yeah, it was originally going to be a stone corridor, but with the 
starkness I was put in mind of Silent Hill so I switched to hospital-type 
corridor, the other thing I thought of doing was tilting the corridor 
while keeping a the water level, I'll see how it looks. The yellow is a 
consequence of radiosity and media, it didn't look that bad in the first 
run, honest:)

Here's the latest, I'm still playing more with the light than the textures 
but I'm looking for a more cream texture to the walls with possible a peel 
of wallpaper or better yet a part where the plaster has fallen away.

--
Phil


-- 
All thoughts and comments are my own unless otherwise stated and I am 
happy to be proven wrong.


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From: Phil Cook
Subject: Re: WIP - Flooded Corridor 95k - 1 attachment
Date: 23 Feb 2004 05:11:25
Message: <opr3tilw08p4ukzs@news.povray.org>
On 20 Feb 2004 12:38:32 -0500, Rafal 'Raf256' Maj <spa### [at] raf256com> wrote:

> phi### [at] nospamdeckingdealscouk news:opr3nvisa4p4ukzs@news.povray.org
>
>> Still working on the textures especialy on the wall, and tweaking the
>> media. Comments appreciated.
>
> Funny, just yesterday I made quite similar scene (and I was going to add 
> as
> next step :)
>
> ofcourse this is very early WIP

Great minds think alike :) I can't quite make out what's in the room yet 
looks like the chairs from "The Prisoner"

--
Phil

-- 
All thoughts and comments are my own unless otherwise stated and I am 
happy to be proven wrong.


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From: Phil Cook
Subject: Re: WIP - Flooded Corridor 95k
Date: 23 Feb 2004 05:19:22
Message: <opr3tiy5jgp4ukzs@news.povray.org>
On Sat, 21 Feb 2004 19:49:08 +0100, Hugo Asm <hua### [at] post3teledk> wrote:

>> > These images are not created by me, and not even with POV-Ray.
>> > They are not 100% photo realistic...
>>
>> WOW!!! Could have fooled me.  May I ask what these were created with?
>
> Sure. It seems they are rendered with Lightwave and FinalRender as the 
> below
> links will explain. (POV-Ray could do it as well, though.)
>
> http://www.3d-ring.org/image.asp?GalleryID=473
> http://www.schloerb.com/3D_stills.htm

Now I'm depressed seeing what others produce in this style. No, I will use 
this as a spur to greater efforts; as it should be.

--
Phil


-- 
All thoughts and comments are my own unless otherwise stated and I am 
happy to be proven wrong.


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