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From: Nekar Xenos
Subject: Jazz City continued
Date: 29 Mar 2013 18:21:45
Message: <op.wuqa1zj4ufxv4h@xena>
I decided to redo this scene since  I had lost everything on my hardrive  
shortly after I posted the previous one in 2007....

The sax was from Steve. Sadly he would never see the finished product.

The renders are taking very long on my 2.6 GHz Quad-core machine. Still  
have a lot to do on this one. A silly mistake on the window on the last  
render. I still want to add the inside of the club visible though the  
window.

-- 
-Nekar Xenos-


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Attachments:
Download 'buskduel---copy-(3).jpg' (190 KB) Download 'buskduel---copy-(4).jpg' (198 KB)

Preview of image 'buskduel---copy-(3).jpg'
buskduel---copy-(3).jpg

Preview of image 'buskduel---copy-(4).jpg'
buskduel---copy-(4).jpg


 

From: gonzo
Subject: Re: Jazz City continued
Date: 29 Mar 2013 19:55:02
Message: <web.515629bc69574bf1cbc3e8670@news.povray.org>
Ahhhhhhhhrg!  Gonna ruin that bass that close to the fire...


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From: Nekar Xenos
Subject: Re: Jazz City continued
Date: 29 Mar 2013 19:59:30
Message: <op.wuqfk8wsufxv4h@xena>
On Sat, 30 Mar 2013 01:54:36 +0200, gonzo <rgo### [at] lansetcom> wrote:

> Ahhhhhhhhrg!  Gonna ruin that bass that close to the fire...
>
After burning guitars, you get burning basses!

-- 
-Nekar Xenos-


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From: Kenneth
Subject: Re: Jazz City continued
Date: 29 Mar 2013 22:25:01
Message: <web.51564c7b69574bf1c2d977c20@news.povray.org>
This is really excellent; great composition, colors and character poses. The
'energy' of the scene is immediately apparent. I think I like the first image
best (#3); the more accentuated haze from the back-light adds greatly to the
feeling of the scene, IMO.

Definitely one of the nicest renders I've seen in awhile.


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From: Nekar Xenos
Subject: Re: Jazz City continued
Date: 30 Mar 2013 00:51:47
Message: <op.wuqs4ewsufxv4h@xena>
On Sat, 30 Mar 2013 04:22:51 +0200, Kenneth <kdw### [at] gmailcom> wrote:

> This is really excellent; great composition, colors and character poses.  
> The
> 'energy' of the scene is immediately apparent. I think I like the first  
> image
> best (#3); the more accentuated haze from the back-light adds greatly to  
> the
> feeling of the scene, IMO.
>
> Definitely one of the nicest renders I've seen in awhile.
>

Thanks :)



-- 
-Nekar Xenos-


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From: Thomas de Groot
Subject: Re: Jazz City continued
Date: 30 Mar 2013 04:36:22
Message: <5156a406$1@news.povray.org>
On 29-3-2013 23:21, Nekar Xenos wrote:
> I decided to redo this scene since  I had lost everything on my hardrive
> shortly after I posted the previous one in 2007....
>
> The sax was from Steve. Sadly he would never see the finished product.
>
> The renders are taking very long on my 2.6 GHz Quad-core machine. Still
> have a lot to do on this one. A silly mistake on the window on the last
> render. I still want to add the inside of the club visible though the
> window.
>

Very good indeed. The musicians attitudes are strikingly lifelike. 
Perfect atmosphere.

Thomas


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From: Jörg 'Yadgar' Bleimann
Subject: Re: Jazz City continued
Date: 30 Mar 2013 08:17:35
Message: <5156d7df$1@news.povray.org>
Hi(gh)!

On 29.03.2013 23:21, Nekar Xenos wrote:

> I decided to redo this scene since I had lost everything on my hardrive
> shortly after I posted the previous one in 2007....
>
> The sax was from Steve. Sadly he would never see the finished product.
>
> The renders are taking very long on my 2.6 GHz Quad-core machine. Still
> have a lot to do on this one. A silly mistake on the window on the last
> render. I still want to add the inside of the club visible though the
> window.

It will further slow down your rendering, but this scene definitely 
needs an additional Jimmy Smith banging away on his Hammond B3! No 
Hammond - no jazz!

See you in Khyberspace!

Yadgar


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From: Kenneth
Subject: Re: Jazz City continued
Date: 30 Mar 2013 11:45:05
Message: <web.5157079f69574bf1c2d977c20@news.povray.org>
Really nice fire, too.

In the second image (#4), there are some strange details back behind the fire
can--not just the section of Roman column(!), but something that looks like it
has teeth or tentacles, with an open mouth. What *is* that thing??


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From: Nekar Xenos
Subject: Re: Jazz City continued
Date: 30 Mar 2013 12:56:41
Message: <op.wurqojhhufxv4h@xena>
On Sat, 30 Mar 2013 17:41:20 +0200, Kenneth <kdw### [at] gmailcom> wrote:

> Really nice fire, too.
>
> In the second image (#4), there are some strange details back behind the  
> fire
> can--not just the section of Roman column(!), but something that looks  
> like it
> has teeth or tentacles, with an open mouth. What *is* that thing??
>
>
Dustbins and a sunflower.

The "eyes" are just reflections of the flames...

I was actually trying to use dustbins to create something surrealistic  
that resembles a drummer... :S

-- 
-Nekar Xenos-


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From: Nekar Xenos
Subject: Re: Jazz City continued
Date: 30 Mar 2013 13:05:44
Message: <op.wurq3nznufxv4h@xena>


<yaz### [at] gmxde> wrote:

> Hi(gh)!
>
> On 29.03.2013 23:21, Nekar Xenos wrote:
>
>> I decided to redo this scene since I had lost everything on my hardri
ve
>> shortly after I posted the previous one in 2007....
>>
>> The sax was from Steve. Sadly he would never see the finished product
.
>>
>> The renders are taking very long on my 2.6 GHz Quad-core machine. Sti
ll
>> have a lot to do on this one. A silly mistake on the window on the la
st
>> render. I still want to add the inside of the club visible though the

>> window.
>
> It will further slow down your rendering, but this scene definitely  

> needs an additional Jimmy Smith banging away on his Hammond B3! No  

> Hammond - no jazz!
>
> See you in Khyberspace!
>
> Yadgar
>
>

Jimmy Smith busking... hmm....

I'm not sure if these amateurs could keep up with him though...

-- 

-Nekar Xenos-


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