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Here is iso_linear_sphere_sweep with vertices along closed spline deformed with
simple agate pattern. What do you think ?
Here is declaration of spline:
#declare S=seed(10);
#declare cm=7;
#declare Spl =
spline {
cubic_spline
#local St1=2*<rand(S),rand(S),rand(S)>-1;
#local St2=2*<rand(S),rand(S),rand(S)>-1;
#local St3=2*<rand(S),rand(S),rand(S)>-1;
#local St4=2*<rand(S),rand(S),rand(S)>-1;
#local St5=2*<rand(S),rand(S),rand(S)>-1;
#local St6=2*<rand(S),rand(S),rand(S)>-1;
-5,St1,
-4,St2,
-3,St3,
-2,St4,
-1,St5
0,St6
#local c=1;
#while (c<cm)
c, 2*<rand(S),rand(S),rand(S)>-1
#local c=c+1;
#end
cm,St1
cm+1,St2
cm+2,St3
cm+3,St4
cm+4,St5
cm+5,St6
}
ABX
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Attachments:
Download 'test1.png' (70 KB)
Preview of image 'test1.png'
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