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Attachments:
Download 'bob_marbles_splatter.jp2.dat' (99 KB)
Download 'bob_marbles_splatter.jpg' (7 KB)
Preview of image 'bob_marbles_splatter.jpg'
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From: JC (Exether)
Subject: Re: "Bob marbles splatter [jpeg2000 + std tn]
Date: 11 Mar 2004 07:33:17
Message: <40505c8d@news.povray.org>
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Cool, you should make an animation out of it.
JC
--
http://exether.free.fr/irtc (more IRTC stats !)
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From: Apache
Subject: Re: "Bob marbles splatter [jpeg2000 + std tn]
Date: 11 Mar 2004 18:12:41
Message: <4050f269@news.povray.org>
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lawnmower man
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http://<broken link>
"IMBJR" <no### [at] spamhere> wrote in message
news:ms6v409vm0g450nmv9ci4ja7occ0k50ghm@4ax.com...
Oh, THAT Bob. Now I get it. :-)
I just couldn't place the Bob on the images you did a few weeks back.
Did you do this with a macro? Pretty cool concept.
--
- Respectfully,
Dan
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On Thu, 11 Mar 2004 18:18:50 -0600, "Dan P"
<dan### [at] yahoocom> wrote:
>http://<broken link>
>"IMBJR" <no### [at] spamhere> wrote in message
>news:ms6v409vm0g450nmv9ci4ja7occ0k50ghm@4ax.com...
>
>Oh, THAT Bob. Now I get it. :-)
>I just couldn't place the Bob on the images you did a few weeks back.
>Did you do this with a macro? Pretty cool concept.
A placment macro for the hexagonal alignment and something using a
pigment map to determine how much push to give the outer marbles. It
was difficult to get a push that was not to much dx, dy dependant, but
then again, those furthest away "naturally" had to be pushed the
furthest, plus the pigment map also implied that.
--------------------------------
My First Subgenius Picture Book:
http://www.imbjr.com
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