POV-Ray : Newsgroups : povray.binaries.images : Does anyone know how to fix a... Server Time
18 Nov 2024 04:15:49 EST (-0500)
  Does anyone know how to fix a... (Message 1 to 8 of 8)  
From: Bruce Duncan
Subject: Does anyone know how to fix a...
Date: 4 Oct 2002 14:24:40
Message: <immrpuc69de33flnjnff41t3saqujush0d@4ax.com>
broken heart.

Tried going for a broken glass (crystal?) look, doesn't look quite
right though, a bit too ragged.

It also needs more tweaking, its a far too bright.

ps. I seem to be addicted to glass and photons, is there a support
group for this :-)


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From: Timothy R  Cook
Subject: Re: Does anyone know how to fix a...
Date: 4 Oct 2002 15:24:57
Message: <3d9deb09$1@news.povray.org>
Looks like a genatinous form of mercury.  The bottom of the heart
should be pointy.

-- 
Tim Cook
http://empyrean.scifi-fantasy.com
mirror: http://personal.lig.bellsouth.net/lig/z/9/z993126

-----BEGIN GEEK CODE BLOCK-----
Version: 3.12
GFA dpu- s: a?-- C++(++++) U P? L E--- W++(+++)>$
N++ o? K- w(+) O? M-(--) V? PS+(+++) PE(--) Y(--)
PGP-(--) t* 5++>+++++ X+ R* tv+ b++(+++) DI
D++(---) G(++) e*>++ h+ !r--- !y--
------END GEEK CODE BLOCK------


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From: Rafal 'Raf256' Maj
Subject: Re: Does anyone know how to fix a...
Date: 4 Oct 2002 18:17:10
Message: <Xns929E2A529ECDraf256com@204.213.191.226>
Bruce Duncan <ayt### [at] hotmailcom> wrote in 
news:immrpuc69de33flnjnff41t3saqujush0d@4ax.com

> Tried going for a broken glass (crystal?) look, doesn't look quite
> right though, a bit too ragged.
> It also needs more tweaking, its a far too bright.

the main shape of hart is not correct, their is AFAIR a mathematical 
funciton for it (as isosurface) in funcitons.inc (f_heart ?)

> ps. I seem to be addicted to glass and photons, is there a support
> group for this :-)

;)

btw. count/spacing is far to low. What settings did You use, what was ther 
render time / on with CPU+RAM ?


-- 
#macro g(U,V)(.4*abs(sin(9*sqrt(pow(x-U,2)+pow(y-V,2))))*pow(1-min(1,(sqrt(
pow(x-U,2)+pow(y-V,2))*.3)),2)+.9)#end#macro p(c)#if(c>1)#local l=mod(c,100
);g(2*div(l,10)-8,2*mod(l,10)-8)*p(div(c,100))#else 1#end#end light_source{
y 2}sphere{z*20 9pigment{function{p(26252423)*p(36455644)*p(66656463)}}}//M


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From: Bruce Duncan
Subject: Re: Does anyone know how to fix a...
Date: 5 Oct 2002 07:55:03
Message: <web.3d9ed27c5fead2ccf53b906b0@news.povray.org>
Rafal 'Raf256' Maj wrote:

>the main shape of hart is not correct, their is AFAIR a mathematical
>funciton for it (as isosurface) in funcitons.inc (f_heart ?)

I like the shape as it is, wasn't aware that there are 'rules' about these
things :)   I tried the the isosurface heart shape, but it kept rendering
with a line/flaw across the middle, that I could not seem to get rid of.
Beside this shape ( 1/2 a torus, and 2 spheres) renders 'somewhat' faster.

>btw. count/spacing is far to low. What settings did You use, what was ther
>render time / on with CPU+RAM ?

I noticed that too, for this render I think I used 'count 1000000' it took
around 2.5 hours on a P4 1.7ghz, 256mb ram, while I was busy with some
other work (@ work).

I hope to eventually get around to rerendering this on my home pc, Athlon
1.4ghz, 768mb ram. (then I can push the count way higher)


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From: Peter Popov
Subject: Re: Does anyone know how to fix a...
Date: 5 Oct 2002 15:36:16
Message: <r3fupuckrc819h5j32a9ic1l9kn6sbg2li@4ax.com>
On Fri, 04 Oct 2002 20:24:20 +0200, Bruce Duncan <ayt### [at] hotmailcom>
wrote:

>broken heart.

"My heart is broke 
But I have some glue 
Help me inhale 
And mend it with you 
We'll float around 
And hang out on clouds 
Then we'll come down 
And I have a hangover..."

Nirvana, "Dumb"

Hope this helps :)


Peter Popov ICQ : 15002700
Personal e-mail : pet### [at] vipbg
TAG      e-mail : pet### [at] tagpovrayorg


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From: Rafal 'Raf256' Maj
Subject: Re: Does anyone know how to fix a...
Date: 6 Oct 2002 06:43:08
Message: <Xns929F81222BD2Fraf256com@204.213.191.226>
"Bruce Duncan" <ayt### [at] hotmailcom> wrote in
news:web.3d9ed27c5fead2ccf53b906b0@news.povray.org 

>>funciton for it (as isosurface) in funcitons.inc (f_heart ?)
> these things :)   I tried the the isosurface heart shape, but it kept
> rendering with a line/flaw across the middle, that I could not seem to
> get rid of. 

well I thought that this problem was removed :-/

> Beside this shape ( 1/2 a torus, and 2 spheres) renders
> 'somewhat' faster. 

no doubt ;) Another IMHO good suggestion - blob. I made quite nice heart 
with it some time ago.

>>btw. count/spacing is far to low. What settings did You use, what was
>>ther render time / on with CPU+RAM ?
> I noticed that too, for this render I think I used 'count 1000000' it
> took around 2.5 hours on a P4 1.7ghz, 256mb ram, while I was busy with
> some other work (@ work).
> I hope to eventually get around to rerendering this on my home pc,
> Athlon 1.4ghz, 768mb ram. (then I can push the count way higher)

POV realy ensures me I *have* to buy 512 ram ;) 


-- 
#macro g(U,V)(.4*abs(sin(9*sqrt(pow(x-U,2)+pow(y-V,2))))*pow(1-min(1,(sqrt(
pow(x-U,2)+pow(y-V,2))*.3)),2)+.9)#end#macro p(c)#if(c>1)#local l=mod(c,100
);g(2*div(l,10)-8,2*mod(l,10)-8)*p(div(c,100))#else 1#end#end light_source{
y 2}sphere{z*20 9pigment{function{p(26252423)*p(36455644)*p(66656463)}}}//M


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From: Bruce Duncan
Subject: Re: Does anyone know how to fix a...
Date: 7 Oct 2002 13:22:40
Message: <ukg3qucl6lb6n9v69g4knnoq9mu52is67n@4ax.com>
On Sat, 05 Oct 2002 21:35:00 +0200, Peter Popov <pet### [at] vipbg> wrote:

>Hope this helps :)

Of course :-)

Glue can mend just about anything, for everything else there's
duct-tape :)


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From: Marc van den Dikkenberg
Subject: Re: Does anyone know how to fix a...
Date: 8 Oct 2002 03:06:17
Message: <L3+iPQjQibeI8Kxdx8ge2sR5ngzK@4ax.com>
On Fri, 04 Oct 2002 20:24:20 +0200, Bruce Duncan <ayt### [at] hotmailcom>
wrote:

>broken heart.
>
>Tried going for a broken glass (crystal?) look, doesn't look quite
>right though, a bit too ragged.

The first thing I tought of when seeing it is that it looks more like a
kidney than a heart... the bottom portion should be pointier, not as round
as it is right now.
(Just look at a playing card or something for a reference)

-- 
Marc van den Dikkenberg
--
The PowerBasic Archives -- http://www.xlsior.org


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