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This time, using a Fibonacci phyllotaxis arrangement for the points, and
adding some borders. I think it makes for a nice effect...
Oh, and I noticed a rather severe slowdown with the large blend maps,
and discovered POV was using a linear search to find the matching blend
entries. I wrote a new version that uses a binary search, which renders
much faster with large blend maps...I don't know how much it will
benefit smaller ones, though.
--
Christopher James Huff <cja### [at] earthlinknet>
http://home.earthlink.net/~cjameshuff/
POV-Ray TAG: <chr### [at] tagpovrayorg>
http://tag.povray.org/
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Attachments:
Download 'fib-mosaiac.jpg' (68 KB)
Preview of image 'fib-mosaiac.jpg'
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Those are pretty neat, Christopher. When do we get to see a cathedral
scene? :^)
Christopher James Huff wrote:
> This time, using a Fibonacci phyllotaxis arrangement for the points, and
> adding some borders. I think it makes for a nice effect...
> Oh, and I noticed a rather severe slowdown with the large blend maps,
> and discovered POV was using a linear search to find the matching blend
> entries. I wrote a new version that uses a binary search, which renders
> much faster with large blend maps...I don't know how much it will
> benefit smaller ones, though.
>
>
--
Samuel Benge
stb### [at] hotmailcom
See my website@: http://www.goldrush.com/~abenge/Top/index.html
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Excellent !
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In article <3FE### [at] hotmailcom>,
Samuel Benge <sbe### [at] hotmailcom> wrote:
> Those are pretty neat, Christopher. When do we get to see a cathedral
> scene? :^)
How's this?
--
Christopher James Huff <cja### [at] earthlinknet>
http://home.earthlink.net/~cjameshuff/
POV-Ray TAG: <chr### [at] tagpovrayorg>
http://tag.povray.org/
Post a reply to this message
Attachments:
Download 'cathedral.jpg' (87 KB)
Preview of image 'cathedral.jpg'
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On Sun, 28 Dec 2003 18:14:31 -0500, Christopher James Huff
<cja### [at] earthlinknet> wrote:
>> Those are pretty neat, Christopher. When do we get to see a cathedral
>> scene? :^)
>
>How's this?
LOL
Regards
Stephen
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> The MegaPOV documentation has some information on patching POV, or at
> least MegaPOV:
> http://megapov.inetart.net/manual/internals.html
Thanks, I've at least started looking into it. It might take me a while to do
anything interesting or useful though...
Ryan
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On Wed, 31 Dec 2003 14:58:36 -0000, "Ryan Bennitt" <rya### [at] lycoscouk> wrote:
> > The MegaPOV documentation has some information on patching POV, or at
> > least MegaPOV:
> > http://megapov.inetart.net/manual/internals.html
>
> Thanks, I've at least started looking into it. It might take me a while to do
> anything interesting or useful though...
Feel free to ask details in povray.unofficial.patches group.
I would be happy to help you make it working.
ABX
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