POV-Ray : Newsgroups : povray.binaries.images : procedural zombie cemetary Server Time
20 Nov 2024 01:19:31 EST (-0500)
  procedural zombie cemetary (Message 1 to 2 of 2)  
From:
Subject: procedural zombie cemetary
Date: 29 Oct 2001 11:11:35
Message: <civqtto9qnrb7861983is5knjnt4vlr1p2@4ax.com>
I found posibilities of POV 3.5 very fun.
Here is zombie cemetary or abstract meadow. There is no turbulence and
no repeating but procedural (function) pattern.

ABX
--
#declare _=function(a,b,x){((a^2)+(b^2))^.5-x}#default {pigment{color rgb 1}}
union{plane{y,-3}plane{-x,-3}finish{reflection 1 ambient 0}}isosurface{ //ABX
function{_(x-2,y,1)|_((x+y)*.7,z,.1)|_((x+y+2)*.7,z,.1)|_(x/2+y*.8+1.5,z,.1)}
contained_by{box{<0,-3,-.1>,<3,0,.1>}}translate z*15finish{ambient 1}}//POV35


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From: Steve
Subject: Re: procedural zombie cemetary
Date: 30 Oct 2001 14:41:48
Message: <slrn9ttuus.299.steve@zero-pps.localdomain>

>I found posibilities of POV 3.5 very fun.
>Here is zombie cemetary or abstract meadow. There is no turbulence and
>no repeating but procedural (function) pattern.

It hurts my eyes. 

--
Cheers
Steve              email mailto:ste### [at] zeroppsuklinuxnet

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