|
|
Here are isolines of iso_chars include file. All letters are redesigned from
chars.inc include file. All functions are 3D. Usage is pretty simple. To
create function for letter A you can get alternatively:
#local f_A = IC_Char_A();
#local f_A = IC_Char( "A" );
#local f_A = IC_Text( "A" , Thickness , Offset );
For example function/pattern presented on attached image was adjusted with:
#local f_sample=IC_Merge5(
IC_Text( "0123456789" , 1 , 0 ),
IC_Translate( IC_Text( "ABCDEFGHIJ" , 1 , 0 ) , -y*7 ),
IC_Translate( IC_Text( "KLMNOPQRST" , 1 , 0 ) , -y*14 ),
IC_Translate( IC_Text( "UVWXYZ!@#$" , 1 , 0 ) , -y*21 ),
IC_Translate( IC_Text( "%^&*()[]+-" , 1 , 0 ) , -y*28 )
);
All functions are compatible with rounded/sharp strategy and have bounding
support. Source file will be available soon as part of iso_csg library. If you
find some bugs (except inner space of D) on letter shapes - tell me (or post
any other comment). Sorry for large binary. It was better then separated
upload of each letter.
ABX
Post a reply to this message
Attachments:
Download 'alfabet.png' (457 KB)
Preview of image 'alfabet.png'
|
|
|
|
On Wed, 27 Mar 2002 14:06:08 -0000, "Reuben Pearse"
<reu### [at] presence-systemscom> wrote:
> I look forward to seeing the include file.
Currently Christoph is absent. It requires documentation support and probably
some small corrections. It also requires additional iso_object
IC_Cylinder_Hole (difference of two cylinders) addition since IC_Difference
handle inside different way.
> Could you post an example image of a letter in 3D with smooth, rounded
> surfaces?
Of course. Two sample images started at morning (unfortunatelly with radiosity
and some displacement). Will be ready probably tomorrow morning.
ABX
Post a reply to this message
|
|
|
|
On Wed, 27 Mar 2002 15:13:31 -0000, "Reuben Pearse"
<reu### [at] presence-systemscom> wrote:
> Is that why I've had no reply to my "Hatblocks - Isosurface Challenge!" post
> made on 19/03/2002? :-)
Who knows...
> Where is Christoph and when will he be back?
http://news.povray.org/3C9EEB06.54D8298F@gmx.de
ABX
Post a reply to this message
|
|
|
|
Nice, some charaters could still be improved for better interior, but it
already looks very nice for a first version. I will work on including it
soon.
Christoph
--
POV-Ray tutorials, IsoWood include,
TransSkin and more: http://www.tu-bs.de/~y0013390/
Last updated 18 Mar. 2002 _____./\/^>_*_<^\/\.______
Post a reply to this message
|
|