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some testing image of iso_beveler, shape of beveling changes from convex on
the left side to concave on the right side, rendering was twice longer than
labour :-)
ABX
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Attachments:
Download 'son.jpg' (83 KB)
Preview of image 'son.jpg'
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From: Christoph Hormann
Subject: Re: finally (iso_csg + iso_beveler)
Date: 14 May 2002 02:43:41
Message: <3CE0B21D.D295B552@gmx.de>
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>
> some testing image of iso_beveler, shape of beveling changes from convex on
> the left side to concave on the right side, rendering was twice longer than
> labour :-)
Interesting. Is this capable of beveling any isosurface shape?
Christoph
--
POV-Ray tutorials, IsoWood include,
TransSkin and more: http://www.tu-bs.de/~y0013390/
Last updated 05 May. 2002 _____./\/^>_*_<^\/\.______
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On Tue, 14 May 2002 08:43:41 +0200, Christoph Hormann <chr### [at] gmxde>
wrote:
> Interesting.
Thanks.
> Is this capable of beveling any isosurface shape?
Any crossection of isosurface shape. It easy goes along specified plane
through function space and returns iso_height_field. Slope is spline corrected
and result is clipped to <0,deep> range.
ABX
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wrote:
> some testing image of iso_beveler, shape of beveling changes from convex on
> the left side to concave on the right side, rendering was twice longer than
> labour :-)
Thanks to zoomin.inc I rendered detailed corner of N in various versions.
Measured CPU time on PII 233:
convex 1043 secs
concave 1002 secs
flat 353 secs
ABX
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Attachments:
Download 'convex.png' (16 KB)
Download 'concave.png' (15 KB)
Download 'flat.png' (9 KB)
Preview of image 'convex.png'
Preview of image 'concave.png'
Preview of image 'flat.png'
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From: Christoph Hormann
Subject: Re: finally (iso_csg + iso_beveler)
Date: 15 May 2002 13:07:28
Message: <3CE295CB.7F453B84@gmx.de>
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>
> [...]
>
> Thanks to zoomin.inc I rendered detailed corner of N in various versions.
Looks very useful.
> Measured CPU time on PII 233:
> convex 1043 secs
> concave 1002 secs
> flat 353 secs
That seems awfully slow of course, but since computers are getting faster
every day...
Christoph
--
POV-Ray tutorials, IsoWood include,
TransSkin and more: http://www.tu-bs.de/~y0013390/
Last updated 05 May. 2002 _____./\/^>_*_<^\/\.______
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