POV-Ray : Newsgroups : povray.binaries.images : Entering changed (70KB) - 1 attachment Server Time
19 Apr 2024 21:54:35 EDT (-0400)
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From: FernandoD
Subject: Re: Entering changed (70KB) - 1 attachment
Date: 23 Oct 2003 04:20:02
Message: <web.3f978e1c9e86ae3b578834210@news.povray.org>
Thanks Mark,

Now the music is playing and it feels much better :-)
It would be great to have such a game with Pov rendered graphics and pseudo
real-time reflections. Don't you think so?

Regarding the image, the hoses are quite nice. I would rather use some other
texture for the ball (chrome?), and maybe I would increase its diameter a
little too.

Best regards / Fernando


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From: Samuel Benge
Subject: Re: Entering changed (70KB) - 1 attachment
Date: 23 Oct 2003 10:58:47
Message: <3F97ECA0.9010408@hotmail.com>
Anyone with a semi-recent computer (5-7 years old) can play Marble 
Madness, if they don't mind 'pirating' it. You can get a Nintendo 
emulator and find a copy of Marble Madness almost anywhere on the 'net.

Nice image, by the way. I like how you sunk the hoses into the surface 
like that.

Tor Olav Kristensen wrote:

> Now I am a little sad because I must have missed
> many "classic" arcade games (like marble madness).
> 
> It looks fun to play !


-- 
Samuel Benge

stb### [at] hotmailcom


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From: Tor Olav Kristensen
Subject: Re: Entering changed (70KB) - 1 attachment
Date: 23 Oct 2003 11:13:10
Message: <Xns941DAF2CAE68Etorolavkhotmailcom@204.213.191.226>
"Dave Matthews" <dma### [at] wrmnwestmnscuedu> wrote in 
news:web.3f967abc9e86ae3b8062416c0@news.povray.org:

> Tor Olav Kristensen wrote:
> 
>>The surface beneath the "hoses" has trails
>>that are made with "negative blobbing".
>>(I.e. "Hoses" with a little greater radius
>>has been subtracted from the surface.)
>>
> I like that effect.  How do you make the "hose" isosurface?

Dave, I have now put the sourcecode together with a
larger version of the image onto the povray page at
my website:

http://home.no/t-o-k/povray


If you have any more questions, then please ask.


Tor Olav


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From: Dave Matthews
Subject: Re: Entering changed (70KB) - 1 attachment
Date: 23 Oct 2003 11:25:01
Message: <web.3f97f2b39e86ae3b8062416c0@news.povray.org>
Tor Olav Kristensen wrote:
>Dave, I have now put the sourcecode together with a
>larger version of the image onto the povray page at
>my website:
>
>http://home.no/t-o-k/povray
>
>
>If you have any more questions, then please ask.
>
>
>Tor Olav
>

Thanks.

I was figuring it out pretty well from your "cubic space division" code
(nice image btw), but this should help.

I really like the way you organize your code; I find it easy to learn from.

Dave Matthews


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From: Tor Olav Kristensen
Subject: Re: Entering changed (70KB) - 1 attachment
Date: 23 Oct 2003 11:29:33
Message: <Xns941DB1F3AFDDBtorolavkhotmailcom@204.213.191.226>
Samuel Benge <sbe### [at] hotmailcom> wrote in 
news:3F9### [at] hotmailcom:

> Anyone with a semi-recent computer (5-7 years old) can play Marble 
> Madness, if they don't mind 'pirating' it. You can get a Nintendo 
> emulator and find a copy of Marble Madness almost anywhere on the 'net.

I just went googling for more info. And found some
relevant pages. But it seems that I will need one or
more ROM images. I'll google some more...


> Nice image, by the way. I like how you sunk the hoses into the surface 
> like that.

Thank you Samuel


Tor Olav


> Tor Olav Kristensen wrote:
> 
>> Now I am a little sad because I must have missed
>> many "classic" arcade games (like marble madness).
>> 
>> It looks fun to play !


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From: Tor Olav Kristensen
Subject: Re: Entering changed (70KB) - 1 attachment
Date: 23 Oct 2003 11:40:36
Message: <Xns941DB3D3C406Etorolavkhotmailcom@204.213.191.226>
"Dave Matthews" <dma### [at] wrmnwestmnscuedu> wrote in
news:web.3f97f2b39e86ae3b8062416c0@news.povray.org: 

> Tor Olav Kristensen wrote:
>>Dave, I have now put the sourcecode together with a
>>larger version of the image onto the povray page at
>>my website:
>>
>>http://home.no/t-o-k/povray
>>
>>
>>If you have any more questions, then please ask.
>>
>>
>>Tor Olav
>>
> 
> Thanks.
> 
> I was figuring it out pretty well from your "cubic space division"
> code (nice image btw), but this should help.
> 
> I really like the way you organize your code; I find it easy to learn
> from. 


I'm happy to hear that !


Tor Olav


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From: Samuel Benge
Subject: Re: Entering changed (70KB) - 1 attachment
Date: 23 Oct 2003 13:31:54
Message: <3F981082.7030501@hotmail.com>
Tor Olav Kristensen wrote:

> 
> I just went googling for more info. And found some
> relevant pages. But it seems that I will need one or
> more ROM images. I'll google some more...
> 

This is going a little off-topic.... but you can try searching for 
"marblemadness.zip" & "nes" at google to find it.

Happy gaming :)


-- 
Samuel Benge

stb### [at] hotmailcom


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From: Andrew Coppin
Subject: Re: Entering changed (70KB) - 1 attachment
Date: 8 Nov 2003 13:11:21
Message: <3fad31c9$1@news.povray.org>
Hey... preeeety! :-D


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