POV-Ray : Newsgroups : povray.binaries.images : Isomountains (38kB + 65kB) - 2 attachments Server Time
14 Nov 2024 22:22:02 EST (-0500)
  Isomountains (38kB + 65kB) - 2 attachments (Message 1 to 10 of 15)  
Goto Latest 10 Messages Next 5 Messages >>>
From: Tor Olav Kristensen
Subject: Isomountains (38kB + 65kB) - 2 attachments
Date: 15 Oct 2003 21:14:52
Message: <Xns941620EB2C587torolavkhotmailcom@204.213.191.226>
Here's two isosurface landscapes that suddenly
appeared while playing around with my last scene.


Tor Olav


Post a reply to this message


Attachments:
Download 'IsoMountains4.jpg' (38 KB) Download 'IsoMountains5.jpg' (65 KB)

Preview of image 'IsoMountains4.jpg'
IsoMountains4.jpg

Preview of image 'IsoMountains5.jpg'
IsoMountains5.jpg


 

From: Roberto A 
Subject: Re: Isomountains (38kB + 65kB) - 2 attachments
Date: 16 Oct 2003 10:16:44
Message: <3f8ea84c@news.povray.org>
That screams "Mars". Great job.

Roberto


Post a reply to this message

From: David Groschwitz
Subject: Re: Isomountains (38kB + 65kB) - 2 attachments
Date: 16 Oct 2003 11:29:05
Message: <3f8eb941@news.povray.org>
Hi,

I love this landscapes. Great done !!
I have a question. Is it possible to export this landscapes as highfields ?

Bye Grosch


Post a reply to this message

From: ABX
Subject: Re: Isomountains (38kB + 65kB) - 2 attachments
Date: 16 Oct 2003 11:35:51
Message: <afetovo6k1sukff5v1e636v9148isi984a@4ax.com>
On Thu, 16 Oct 2003 17:27:29 +0200, "David Groschwitz" <new### [at] gmxde>
wrote:
> I have a question. Is it possible to export this landscapes as highfields ?

1. put othogonal camera in front of surface of isosurface.
2. apply gradient texture with rgb 0 for deeper area of isosurface and rgb 1
for areas nearest camera
3. render to image
4. create hf from this image

ABX


Post a reply to this message

From: Christoph Hormann
Subject: Re: Isomountains (38kB + 65kB) - 2 attachments
Date: 16 Oct 2003 12:32:02
Message: <pat261-ahk.ln1@triton.imagico.de>
Tor Olav Kristensen wrote:
> Here's two isosurface landscapes that suddenly
> appeared while playing around with my last scene.

Nice, the two images seem to have the same base pattern.  A little more 
detail in the geometry would be good of course.

Point light and a shadowless fill light, right?

Christoph

-- 
POV-Ray tutorials, include files, Sim-POV,
HCR-Edit and more: http://www.tu-bs.de/~y0013390/
Last updated 2 Sep. 2003 _____./\/^>_*_<^\/\.______


Post a reply to this message

From: Samuel Benge
Subject: Re: Isomountains (38kB + 65kB) - 2 attachments
Date: 16 Oct 2003 13:59:34
Message: <3F8EDC81.70503@hotmail.com>
Don't forget 'hf_gray_16' in global settings :)

ABX wrote:

> On Thu, 16 Oct 2003 17:27:29 +0200, "David Groschwitz" <new### [at] gmxde>
> wrote:
> 
>>I have a question. Is it possible to export this landscapes as highfields ?
>>
> 
> 1. put othogonal camera in front of surface of isosurface.
> 2. apply gradient texture with rgb 0 for deeper area of isosurface and rgb 1
> for areas nearest camera
> 3. render to image
> 4. create hf from this image
> 
> ABX
> 


-- 
Samuel Benge

stb### [at] hotmailcom


Post a reply to this message

From: Samuel Benge
Subject: Re: Isomountains (38kB + 65kB) - 2 attachments
Date: 16 Oct 2003 14:00:34
Message: <3F8EDCBC.3070902@hotmail.com>
Image the natural cave you could make with these.......

Tor Olav Kristensen wrote:

> Here's two isosurface landscapes that suddenly
> appeared while playing around with my last scene.
> 
> 
> Tor Olav
> 
> 


-- 
Samuel Benge

stb### [at] hotmailcom


Post a reply to this message

From: Tor Olav Kristensen
Subject: Re: Isomountains (38kB + 65kB) - 2 attachments
Date: 16 Oct 2003 21:47:29
Message: <Xns9417268126EFBtorolavkhotmailcom@204.213.191.226>
Christoph Hormann <chr### [at] gmxde> wrote in news:pat261-
ahk### [at] tritonimagicode:

> Tor Olav Kristensen wrote:
>> Here's two isosurface landscapes that suddenly
>> appeared while playing around with my last scene.
> 
> Nice, the two images seem to have the same base pattern.

Yes, you are right Christoph: The first image uses 2 patterns
that are also used in the second image. The second has an
additional pattern and uses some other mathematical operators.


> A little more detail in the geometry would be good of course.

I agree. I'll see if I can render some more detailed ones
next week.


> Point light and a shadowless fill light, right?

Yep - But I forgot to make the blueish light shadowless.

(The sphere casts a shadow below itself )=


Tor Olav


Post a reply to this message

From: Tor Olav Kristensen
Subject: Re: Isomountains (38kB + 65kB) - 2 attachments
Date: 16 Oct 2003 21:48:20
Message: <Xns941726A62A9FAtorolavkhotmailcom@204.213.191.226>
Samuel Benge <sbe### [at] hotmailcom> wrote in 
news:3F8### [at] hotmailcom:

> Image the natural cave you could make with these.......

Yes, I do !


Tor Olav


Post a reply to this message

From: Tor Olav Kristensen
Subject: Re: Isomountains (38kB + 65kB) - 2 attachments
Date: 16 Oct 2003 21:52:37
Message: <Xns9417275FF5526torolavkhotmailcom@204.213.191.226>
"David Groschwitz" <new### [at] gmxde> wrote in
news:3f8eb941@news.povray.org: 

> Hi,
> 
> I love this landscapes. Great done !!


Thank you very much !


> I have a question. Is it possible to export this landscapes as
> highfields ? 

Yes.

Hopefully ABX and Samuel has explained enough about how
to do this. If not, you are welcome to ask more David.


Tor Olav


Post a reply to this message

Goto Latest 10 Messages Next 5 Messages >>>

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.