I have just made a macro that will produce "Angle Of Incidence"
function for (isosurface-) functions passed to it.
The resulting AOI function can for example be used with
pigment_map or texture_map to make accurate AOI controlled
textures for isosurfaces.
You can find an example image attached.
Tor Olav
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Download 'IsoAOI_test04.jpg' (43 KB)
Preview of image 'IsoAOI_test04.jpg'
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