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Anyone care to guess how this was made? No, it's not a multilayer texture
on a cylinder.
90% quality JPEG mauls this image, but the original PNG is a few megabytes
too large to post.
Post a reply to this message
Attachments:
Download 'minefield.jpg' (89 KB)
Preview of image 'minefield.jpg'
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An array of objects filled with media?
It looks like the inside view of a crystal matrix with a non-uniform
electron distribution. The glow being the electrons.
Flux!
Coridon Henshaw wrote:
>
> Anyone care to guess how this was made? No, it's not a multilayer texture
> on a cylinder.
>
> 90% quality JPEG mauls this image, but the original PNG is a few megabytes
> too large to post.
Post a reply to this message
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Coridon Henshaw wrote:
> Anyone care to guess how this was made? No, it's not a
> multilayer texture on a cylinder.
A cube with mirror with spheres at each corner, filled with
media? How long did it take to render?
--
Tim Cook
http://empyrean.scifi-fantasy.com
-----BEGIN GEEK CODE BLOCK-----
Version: 3.12
GFA dpu- s: a?-- C++(++++) U P? L E--- W++(+++)>$
N++ o? K- w(+) O? M-(--) V? PS+(+++) PE(--) Y(--)
PGP-(--) t* 5++>+++++ X+ R* tv+ b++(+++) DI
D++(---) G(++) e*>++ h+ !r--- !y--
------END GEEK CODE BLOCK------
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"Timothy R. Cook" <tim### [at] scifi-fantasycom> wrote in
news:3C709F40.C3663976@scifi-fantasy.com:
> Coridon Henshaw wrote:
>> Anyone care to guess how this was made? No, it's not a
>> multilayer texture on a cylinder.
> A cube with mirror with spheres at each corner, filled with
> media? How long did it take to render?
No media, no reflection.
The full 1600x1200 version used 68MB of RAM and took 30 mins 37 seconds to
render on my slower system, a Celeron 400.
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From: Alexandre Bouchara
Subject: Re: (88 KB) Abstract - 1 attachment
Date: 18 Feb 2002 05:28:44
Message: <3c70d75c@news.povray.org>
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Can you post the full size (>= 1280x1024) version in jpg ? Would be great
for my wall paper :-)
If you prefere, u can post privately...
Thx
ALeX
Xns### [at] 204213191226...
> "Timothy R. Cook" <tim### [at] scifi-fantasycom> wrote in
> news:3C709F40.C3663976@scifi-fantasy.com:
>
> > Coridon Henshaw wrote:
> >> Anyone care to guess how this was made? No, it's not a
> >> multilayer texture on a cylinder.
>
> > A cube with mirror with spheres at each corner, filled with
> > media? How long did it take to render?
>
> No media, no reflection.
>
> The full 1600x1200 version used 68MB of RAM and took 30 mins 37 seconds
to
> render on my slower system, a Celeron 400.
Post a reply to this message
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Judging from the regular patterns of dots, I'd say some sort of array of
spheres, but I'm too tired to work out the necessary array geometry
Coridon Henshaw wrote:
>
> Anyone care to guess how this was made? No, it's not a multilayer texture
> on a cylinder.
>
> 90% quality JPEG mauls this image, but the original PNG is a few megabytes
> too large to post.
>
> [Image]
--
signature{
"Grey Knight" contact{ email "gre### [at] yahoocom" }
site_of_week{ url "http://digilander.iol.it/jrgpov" }
}
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Grey Knight <s16### [at] namtarqubacuk> wrote in
news:3C70E661.10715272@namtar.qub.ac.uk:
> Judging from the regular patterns of dots, I'd say some sort of array
> of spheres, but I'm too tired to work out the necessary array geometry
Correct. The foreground is 26,000 spheres arranged in a 14 level deep 3d
grid. The patterning effect is just an artifact of perspective.
Any guesses on the background?
Post a reply to this message
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"Alexandre Bouchara" <bou### [at] club-internetfr> wrote in
news:3c70d75c@news.povray.org:
> Can you post the full size (>= 1280x1024) version in jpg ? Would be great
> for my wall paper :-)
The full version is way too big to post here. I can, however, email you a
1.5MB 1600x1200 JPEG (quality=100) if you'd like.
On a related note, since nobody has taken up my challenge to figure out
what pattern I used for the background element, I'm going to spill the
beans and say that it's the ridged multifractal function clipped to 0..1
and used as a pigment.
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