POV-Ray : Newsgroups : povray.binaries.images : PovCigar - PovCigar.jpg (0/1) Server Time
14 Nov 2024 20:28:13 EST (-0500)
  PovCigar - PovCigar.jpg (0/1) (Message 1 to 8 of 8)  
From: Erhard Ducke
Subject: PovCigar - PovCigar.jpg (0/1)
Date: 1 Nov 2003 08:38:20
Message: <98b7qvc3nmtj7g9kbab5u1k3h4qiskj2ei@4ax.com>
Hi!
Some years ago I experimented with povray and participated in the pov
competition 1994:
http://www.irtc.org/ftp/pub/old-competition/competition-Dec-94/gmblng.jpg
http://www.irtc.org/ftp/pub/old-competition/competition-Dec-94/sltrgame.jpg

About three years ago I tried again experimenting with procedural
textures.
The cigar is completely made of procedural textures (NOT the cigar
band ;-).
I stopped before bringing life to the atmosphere by creating smoke and
now I wonder whether it's worth to do some new work on it because I
just decided to begin a new povray phase ;-)
Thanks for any comments...
-- 
Erhard Ducke


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From: Erhard Ducke
Subject: PovCigar - PovCigar.jpg (1/1)
Date: 1 Nov 2003 08:38:26
Message: <lrd7qvcot90ajm7937ehskj38mc1g9ehfo@4ax.com>


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Attachments:
Download 'PovCigar.jpg' (62 KB)

Preview of image 'PovCigar.jpg'
PovCigar.jpg


 

From: Christopher James Huff
Subject: Re: PovCigar - PovCigar.jpg (0/1)
Date: 1 Nov 2003 10:25:15
Message: <cjameshuff-436049.10250701112003@netplex.aussie.org>
In article <98b7qvc3nmtj7g9kbab5u1k3h4qiskj2ei@4ax.com>,
 Erhard Ducke <duc### [at] gentlemansclubde> wrote:

> The cigar is completely made of procedural textures (NOT the cigar
> band ;-).

Why not do the cigar band procedurally as well? A simple object pattern 
would do the job easily.

-- 
Christopher James Huff <cja### [at] earthlinknet>
http://home.earthlink.net/~cjameshuff/
POV-Ray TAG: chr### [at] tagpovrayorg
http://tag.povray.org/


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From: Aaron Gillies
Subject: Re: PovCigar - PovCigar.jpg (1/1)
Date: 1 Nov 2003 19:16:51
Message: <3fa44cf3$1@news.povray.org>
I really like the ashtray texture.  It looks like malachite.
Code?

Aaron


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From: Jim Kress
Subject: Re: PovCigar - PovCigar.jpg (1/1)
Date: 1 Nov 2003 23:34:02
Message: <3fa4893a$1@news.povray.org>
Where's Monica?

Jim

"Erhard Ducke" <duc### [at] gentlemansclubde> wrote in message
news:lrd7qvcot90ajm7937ehskj38mc1g9ehfo@4ax.com...


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From: Erhard Ducke
Subject: Re: PovCigar - PovCigar.jpg (1/1)
Date: 2 Nov 2003 04:55:49
Message: <41l9qv81hs36h33sk887vj9nhmjlkssoe8@4ax.com>
On Sat, 1 Nov 2003 23:33:59 -0500, "Jim Kress" <pov### [at] kressworkscom>
wrote:

>Where's Monica?

Beneath the desk!
-- 
Erhard Ducke


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From: Erhard Ducke
Subject: Re: PovCigar - PovCigar.jpg (1/1)
Date: 2 Nov 2003 04:59:54
Message: <u8l9qvosafq8tf4oseugbqrni3nco4gpqe@4ax.com>
On Sat, 1 Nov 2003 19:16:48 -0500, "Aaron Gillies" <no### [at] nospamcom>
wrote:

>I really like the ashtray texture.  It looks like malachite.
>Code?

Very simple:

//***********Code******************
#include "stones.inc"
#declare T_Ashtray =
texture {
    T_Stone25 scale 3 finish {ambient .2 specular .8 roughness .001
reflection .3}
}
//************End Code*****************************
-- 
Erhard Ducke


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From: Erhard Ducke
Subject: Re: PovCigar - PovCigar.jpg (1/1)
Date: 2 Nov 2003 11:10:49
Message: <f2baqvc686qqjl464rfiqe9jlff62n6ics@4ax.com>
On Sun, 02 Nov 2003 10:59:58 +0100, Erhard Ducke
<duc### [at] gentlemansclubde> wrote:

>>I really like the ashtray texture.  It looks like malachite.
>>Code?
>
>Very simple:
>
>//***********Code******************

Scale is 1 POVWorldUnit per cm...
-- 
Erhard Ducke


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