Inspired by spigor's post in general thread.
Source of the model:
https://www.turbosquid.com/3d-models/3d-metal-gear-mechanism-cinema-4d-model-2250930
Converted by https://povlab.yesbird.online/studio/ from 'fbx' format.
Metal materials are from Mike's Miller collection.
Result is too far from ideal, but studio setup tweaking I will do little
bit later.
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YB
yesbird wrote:
> Inspired by spigor's post in general thread.>> Source of the model:> https://www.turbosquid.com/3d-models/3d-metal-gear-mechanism-cinema-4d-model-2250930>> Converted by https://povlab.yesbird.online/studio/ from 'fbx' format.> Metal materials are from Mike's Miller collection.>> Result is too far from ideal, but studio setup tweaking I will do little> bit later.> --> YB
Great! At last some scene demonstrating that POV metals dont have to be overly
reflective ! keep up !
yesbird wrote:
> Inspired by spigor's post in general thread.>> Source of the model:> https://www.turbosquid.com/3d-models/3d-metal-gear-mechanism-cinema-4d-model-2250930
Hmmm ... Turbosquid looks like a nice source.
Maybe I will test this here somewhen later :)
https://www.turbosquid.com/3d-models/the-duke-3d-model-high-quality-detailed-design-2368534
ma
On 31/10/2025 17:30, Mr wrote:
> Great! At last some scene demonstrating that POV metals dont have to be overly> reflective ! keep up !>
Thanks, really, POV-Ray has a great materials potential, not yet
explored completely. The next challenge is animation of such
mechanical stuff: https://povlab.yesbird.online/studio/?m=gears.glb
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YB