Compositionally, this scene is unchanged since 2021, when it was timely.
The changes were in the include files DeskLamp, RC3Wood, and
ShapeOfTheDay, which are now linked in p.object-collection. The
caustics issue was actually a bug in POV-Ray 3.8-beta, and DeskLamp now
has a workaround. I have yet to finish reworking the hand plane, but
that work is mostly just refactoring. I am pronouncing this scene
complete. Now onto 2026!
Notwithstanding my speculation of why my February render was darker than
the 2021 renders, the new renders are much brighter than the February
render. I don't know what happened in February, but I am not inclined
to investigate.
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