POV-Ray : Newsgroups : povray.binaries.images : The Shallows -Work in progress Server Time
20 Apr 2024 01:50:44 EDT (-0400)
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From: Thomas de Groot
Subject: Re: The Shallows -Work in progress
Date: 28 Sep 2022 03:27:58
Message: <6333f77e$1@news.povray.org>
Op 27-9-2022 om 19:24 schreef Bald Eagle:
> "jr" <cre### [at] gmailcom> wrote:
> 
>> from the mannequin's POV, along the top-outside-corner of each rail, that is,
>> I'd expect most wear on the inner "edges" due to the wheel shape.
> 
> It's an interesting thing, those train wheels:
> 
> https://www.youtube.com/watch?v=y7h4OtFDnYE
> 

Oooh! LOL! indeed. That was a smart explanation by Richard Feynman. 
Thanks for this!

-- 
Thomas


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From: Thomas de Groot
Subject: Re: The Shallows -Work in progress
Date: 28 Sep 2022 03:43:06
Message: <6333fb0a@news.povray.org>
Op 27-9-2022 om 19:11 schreef jr:
> hi,
> 
> Thomas de Groot <tho### [at] degrootorg> wrote:

>> I guess I am about done concerning sleepers, rail tracks, and trolley
>> textures.
> 
> damn.  I was about to suggest the cab should be in "British Racing Green" with
> gold trim ;-).
> 

You mean like this? :-)

I could not get a can of gold trim as the shops were closed.

-- 
Thomas


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Attachments:
Download 'the shallows_trolley2.jpg' (183 KB)

Preview of image 'the shallows_trolley2.jpg'
the shallows_trolley2.jpg


 

From: Thomas de Groot
Subject: Re: The Shallows -Work in progress
Date: 28 Sep 2022 11:46:53
Message: <63346c6d$1@news.povray.org>
I was not entirely honest when I said earlier that the Apollo Maximus 
clothes were not uv-mapped. They are, but do not have dedicated 
image_maps attached to them. However, it is possible to use image_maps 
within this uv-mapped universe of course. Here is what I came up with today.

-- 
Thomas


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Attachments:
Download 'the shallows_trolley3.jpg' (186 KB)

Preview of image 'the shallows_trolley3.jpg'
the shallows_trolley3.jpg


 

From: jr
Subject: Re: The Shallows -Work in progress
Date: 28 Sep 2022 13:05:00
Message: <web.63347df862d5b00fecf5a77b6cde94f1@news.povray.org>
hi,

Thomas de Groot <tho### [at] degrootorg> wrote:
> You mean like this? :-)

merci bien.  see inbox.


regards, jr.


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From: Paolo Gibellini
Subject: Re: The Shallows -Work in progress
Date: 30 Sep 2022 10:09:28
Message: <6336f898$1@news.povray.org>
Il 28/09/2022 17:46, Thomas de Groot ha scritto:

A very detailed work, Thomas!
Have you planned to add a bit of ageing also to the yellow / black bands
and the glass?

Paolo


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From: Thomas de Groot
Subject: Re: The Shallows -Work in progress
Date: 30 Sep 2022 10:34:21
Message: <6336fe6d$1@news.povray.org>
Op 30-9-2022 om 16:09 schreef Paolo Gibellini:
> Il 28/09/2022 17:46, Thomas de Groot ha scritto:
> 
> A very detailed work, Thomas!
> Have you planned to add a bit of ageing also to the yellow / black bands
> and the glass?
> 
> Paolo
> 

Thank you indeed Paolo!

The yellow/black bands have bit of (oily) smudges added but I would 
prefer to keep them whole otherwise for some reason.  The glass... hmm. 
I didn't consider those I am afraid. Something to think about.

-- 
Thomas


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From: s day
Subject: Re: The Shallows -Work in progress
Date: 3 Oct 2022 05:15:00
Message: <web.633aa71062d5b00f9ae1a5056a8f0b95@news.povray.org>
Thomas de Groot <tho### [at] degrootorg> wrote:
> I guess I am about done concerning sleepers, rail tracks, and trolley
> textures. Here a view of those changes.
>
> --
> Thomas

Much better ;-)

Sean


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From: And
Subject: Re: The Shallows -Work in progress
Date: 10 Oct 2022 08:00:00
Message: <web.6344092e62d5b00f9a7d0c2caa81652d@news.povray.org>
Thomas de Groot <tho### [at] degrootorg> wrote:
> Specially for jr ;-)
>
> The sleeper at the origin is Friedrich Lohmueller's original CSG version
> as comparison. The others are isowood versions.
>
> --
> Thomas

May I ask that which settings are you use?
/color_map/ /...?/ /isowood/


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From: Thomas de Groot
Subject: Re: The Shallows -Work in progress
Date: 10 Oct 2022 10:52:24
Message: <634431a8$1@news.povray.org>
Op 10-10-2022 om 13:59 schreef And:
> Thomas de Groot <tho### [at] degrootorg> wrote:
>> Specially for jr ;-)
>>
>> The sleeper at the origin is Friedrich Lohmueller's original CSG version
>> as comparison. The others are isowood versions.
>>
>> --
>> Thomas
> 
> May I ask that which settings are you use?
> /color_map/ /...?/ /isowood/
> 

Sure. You need the isowood macro of course, and then I used the following:

#declare P_RoughOak =
pigment {
   P_IW_13
   color_map { CM_IW_05 }
   scale 1/4
}

#declare Fin_W =  //which is basically the default
finish {
   ambient 0.00
   diffuse 0.7
   brilliance 1
   //specular 0.2
   //roughness 0.001
}

#declare N_IW_14 =  //instead of Norm_W (if you prefer)
normal {
   wood 0.4
   octaves 4
   turbulence <0.07, 0.07, 0.4>
   lambda 0.80
   scale  <0.06, 0.06, 0.9>
}


-- 
Thomas


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From: And
Subject: Re: The Shallows -Work in progress
Date: 11 Oct 2022 11:05:00
Message: <web.6345859762d5b00f9a7d0c2caa81652d@news.povray.org>
Thomas de Groot <tho### [at] degrootorg> wrote:
> Op 10-10-2022 om 13:59 schreef And:
> > Thomas de Groot <tho### [at] degrootorg> wrote:
> >> Specially for jr ;-)
> >>
> >> The sleeper at the origin is Friedrich Lohmueller's original CSG version
> >> as comparison. The others are isowood versions.
> >>
> >> --
> >> Thomas
> >
> > May I ask that which settings are you use?
> > /color_map/ /...?/ /isowood/
> >
>
> Sure. You need the isowood macro of course, and then I used the following:
>
> #declare P_RoughOak =
> pigment {
>    P_IW_13
>    color_map { CM_IW_05 }
>    scale 1/4
> }
>
> #declare Fin_W =  //which is basically the default
> finish {
>    ambient 0.00
>    diffuse 0.7
>    brilliance 1
>    //specular 0.2
>    //roughness 0.001
> }
>
> #declare N_IW_14 =  //instead of Norm_W (if you prefer)
> normal {
>    wood 0.4
>    octaves 4
>    turbulence <0.07, 0.07, 0.4>
>    lambda 0.80
>    scale  <0.06, 0.06, 0.9>
> }
>
>
> --
> Thomas

Thank you.


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