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HI,
I made this leaf spring using segments of a rounded tube.
It looks fine when viewed straight-on but assumes a funny angle at the
ends when viewed from the side.
What is going on?
difference{
union{
// tube radius outside - inner radius - border radius -
hight - 0 = union, 1 = merge
object{ Rounded_Tube(351.5,350.0,0.5,18,0) rotate<90,0,0>
translate<0,343.2,0> bounded_by{box{<-55,-500,-1>,<55,500,20>}}}
object{ Rounded_Tube(353.0,351.5,0.5,18,0) rotate<90,0,0>
translate<0,343.2,0> bounded_by{box{<-53,-500,-1>,<53,500,20>}}}
object{ Rounded_Tube(354.5,353.0,0.5,18,0) rotate<90,0,0>
translate<0,343.2,0> bounded_by{box{<-47,-500,-1>,<47,500,20>}}} // 94
object{ Rounded_Tube(356.0,354.5,0.5,18,0) rotate<90,0,0>
translate<0,343.2,0> bounded_by{box{<-42,-500,-1>,<42,500,20>}}} // 84 ////
object{ Rounded_Tube(357.5,356.0,0.5,18,0) rotate<90,0,0>
translate<0,343.2,0> bounded_by{box{<-36,-500,-1>,<36,500,20>}}} // 72
object{ Rounded_Tube(359.0,357.5,0.5,18,0) rotate<90,0,0>
translate<0,343.2,0> bounded_by{box{<-30,-500,-1>,<30,500,20>}}} // 60
object{ Rounded_Tube(360.5,359.0,0.5,18,0) rotate<90,0,0>
translate<0,343.2,0> bounded_by{box{<-24,-500,-1>,<24,500,20>}}} // 48
object{ Rounded_Tube(362.0,360.5,0.5,18,0) rotate<90,0,0>
translate<0,343.2,0> bounded_by{box{<-16,-500,-1>,<16,500,20>}}} // 36
////
object{ Rounded_Tube(363.5,362.0,0.5,18,0) rotate<90,0,0>
translate<0,343.2,0> bounded_by{box{<-12,-500,-1>,<12,500,20>}}} // 24
object{ Rounded_Tube(365.0,363.5,0.5,18,0) rotate<90,0,0>
translate<0,343.2,0> bounded_by{box{<-06,-500,-1>,<06,500,20>}}} // 12
cylinder{<-55,0,-1>,<-55,0,19>,3.75}
cylinder{< 55,0,-1>,< 55,0,19>,3.75}
}
cylinder{<-55,0,-2>,<-55,0,20>,2.25}
cylinder{< 55,0,-2>,< 55,0,20>,2.25}
}
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