> But when I try to render a sequence of consecutive images, such as>> +ipovearth.pov +ogeorgia_panorama-.png +w1024 +h768 +a0.3 +ki0 +kf719> +kfi0 +kff719 (a simple camera rotation pull)>> after completing the first frame, I get:>> Operation timed out> Operation timed out> Render failed
Did you find a solution to this problem? I get this error all the time when
rendering animation frames. It's maddening. It seems to happen when a new frame
is about to begin and the status area displays the message "Running pre-frame
shellout" for a long time.
Kind regards,
Dave Blandston
Hi(gh)!
On 26.12.20 12:15, Dave Blandston wrote:
> Did you find a solution to this problem? I get this error all the time when> rendering animation frames. It's maddening. It seems to happen when a new frame> is about to begin and the status area displays the message "Running pre-frame> shellout" for a long time.
I programmed a workaround via bash shell scripting!
See you in Khyberspace!
Yadgar
> I programmed a workaround via bash shell scripting!>> See you in Khyberspace!>> Yadgar
Awesome! I will see if there's a similar solution for Windows.
Kind regards,
Dave Blandston