POV-Ray : Newsgroups : povray.binaries.images : Jr - bounding box calculator Server Time: 22 Nov 2019 05:22:51 GMT
  Jr - bounding box calculator (Message 1 to 2 of 2)  
From: Thomas de Groot
Subject: Jr - bounding box calculator
Date: 31 Oct 2019 12:12:15
Message: <5dbacf9f@news.povray.org>
Here is a little visual improvement on Jr's bounding box calculator 
(bounder.inc) as discussed in p.t.scene-files.

Red, is the traditional min-extent and max_extent of the object; yellow, 
is the optimised bounding box. The object is a merge{} of several CSG 
cylinders.

The application works without problems.

-- 
Thomas


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Attachments:
Download 'jr_bounder_test.png' (277 KB)

Preview of image 'jr_bounder_test.png'
jr_bounder_test.png


 

From: jr
Subject: Re: Jr - bounding box calculator
Date: 31 Oct 2019 13:40:01
Message: <web.5dbae3821d9850befeeb22ff0@news.povray.org>
hi,

Thomas de Groot <tho### [at] degrootorg> wrote:
> Here is a little visual improvement on Jr's bounding box calculator
> (bounder.inc) as discussed in p.t.scene-files.
>
> Red, is the traditional min-extent and max_extent of the object; yellow,
> is the optimised bounding box. The object is a merge{} of several CSG
> cylinders.

a striking illustration.  thank you, Thomas.  given that the shape which got me
started (the Boys' Surface) also is CSG, it looks like those could be a "use
case".


> The application works without problems.

so far, so good.  :-)


regards, jr.


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