POV-Ray : Newsgroups : povray.binaries.images : ttso2393 Server Time
18 Apr 2024 18:50:11 EDT (-0400)
  ttso2393 (Message 1 to 10 of 10)  
From: Dick Balaska
Subject: ttso2393
Date: 25 Oct 2019 11:23:46
Message: <5db31382$1@news.povray.org>
This is a frame from what I'm working on.  I really like the colors, and 
I like it as a still.  Too bad the animation on it is pretty weak.
*And* my ttFireworks tool generated a 559MB include file for this, which 
seems excessive. :)
-- 
dik
Rendered 17306265600 of 40928716800 pixels (42%)


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ttso2393.png


 

From: jr
Subject: Re: ttso2393
Date: 25 Oct 2019 17:50:01
Message: <web.5db36d2d1c84db3afeeb22ff0@news.povray.org>
hi,

Dick Balaska <dic### [at] buckosoftcom> wrote:
> This is a frame from what I'm working on.  I really like the colors, and
> I like it as a still.  ...

yes, me too.  would make a fine poster.  first thought the silhouette was the
"Marlboro man", the stetson I guess.  :-)  but now think it's a female?


regards, jr.


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From: Bald Eagle
Subject: Re: ttso2393
Date: 25 Oct 2019 18:50:01
Message: <web.5db37b0a1c84db3a4eec112d0@news.povray.org>
Dick Balaska <dic### [at] buckosoftcom> wrote:
> This is a frame from what I'm working on.  I really like the colors, and
> I like it as a still.  Too bad the animation on it is pretty weak.
> *And* my ttFireworks tool generated a 559MB include file for this, which
> seems excessive. :)

That's a really nice effect.  Hopefully you can massage the animation into
something a bit better to your liking.

Glad to see you're back running the render farm.   :)

559 MB is - large.  I'm sure I have movies that take up less space.
That's 559 MB of TEXT??? :O

Maybe we should work on getting you access to a quantum computer, or you could
convince the NSA that there are secret encoded messages that can only be seen
upon rendering...  (large, with _sweet_ radiosity and antialiasing settings)


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From: Dick Balaska
Subject: Re: ttso2393
Date: 25 Oct 2019 20:38:55
Message: <5db3959f$1@news.povray.org>
On 10/25/19 5:46 PM, jr wrote:
> hi,
> 
> Dick Balaska <dic### [at] buckosoftcom> wrote:
>> This is a frame from what I'm working on.  I really like the colors, and
>> I like it as a still.  ...
> 
> yes, me too.  would make a fine poster.  first thought the silhouette was the
> "Marlboro man", the stetson I guess.  :-)  but now think it's a female?
> 
> 
> regards, jr.
> 

After all the colors die down (fireworks fizzle out), this is what's 
left.  "Marlboro ma'am".

I really like the way the outline came out; the body, eh.  It's hard to 
convert color to greyscale and select pixels greater than a threshold. 
Her hair looks like a matted mess.  Cute belly button, though.

-- 
dik
Rendered 5150828480 of 40928716800 pixels (12%)


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From: Dick Balaska
Subject: Re: ttso2393
Date: 25 Oct 2019 20:45:55
Message: <5db39743$1@news.povray.org>
On 10/25/19 6:45 PM, Bald Eagle wrote:

> 
> Glad to see you're back running the render farm.   :)

Me too. :)

> 
> 559 MB is - large.  I'm sure I have movies that take up less space.
> That's 559 MB of TEXT??? :O

One entry looks like:
#declare _sparksV[31118]=<119.4,1144.59,3974.28>;
#declare _sparksR[31118]=<0,0,0>;
#declare _sparksC[31118]=<0.423887,0.435522,0.419685>;
#declare _sparksS[31118]=1.4;
#declare _sparksT[31118]=0.823256;

which is Vector, Rotation, Color, Scale, Transparency.
Hmm, thanks.  Now that I look at it, I can turn that into a macro.
I tried a 2-d array, but I couldn't get mixed arrays to work (do they work?)

-- 
dik
Rendered 5150828480 of 40928716800 pixels (12%)


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From: Bald Eagle
Subject: Re: ttso2393
Date: 25 Oct 2019 22:00:00
Message: <web.5db3a79b1c84db3a4eec112d0@news.povray.org>
Dick Balaska <dic### [at] buckosoftcom> wrote:

> One entry looks like:
> #declare _sparksV[31118]=<119.4,1144.59,3974.28>;
> #declare _sparksR[31118]=<0,0,0>;
> #declare _sparksC[31118]=<0.423887,0.435522,0.419685>;
> #declare _sparksS[31118]=1.4;
> #declare _sparksT[31118]=0.823256;
>
> which is Vector, Rotation, Color, Scale, Transparency.
> Hmm, thanks.  Now that I look at it, I can turn that into a macro.
> I tried a 2-d array, but I couldn't get mixed arrays to work (do they work?)

AFAIK, they do.

http://news.povray.org/povray.bugreports/thread/%3Cweb.5d23e03185121475799a5f510%40news.povray.org%3E/?tmax=100

TreeLimbJim is apparently pretty experienced in this area.  Perhaps you would
find some correspondence profitable.

With regard to the 2D array, in the thread referenced, I posted a link to
another [old] thread where you can make a master array out of arrays of
different types.  Presumably this is functionally identical to a 2D array, but I
guess it fools POV-Ray into it's an array of ... arrays.

If all else fails, there's no reason not to wrap scalar values into vector data
types.  Scale and transparency would easily sit in <S, T> and solve the problem.

Of course, with THAT much data, I might be tempted to see how tightly I could
pack it...

https://stackoverflow.com/questions/919612/mapping-two-integers-to-one-in-a-unique-and-deterministic-way/919661#919661

The comments here are great:
https://stackoverflow.com/questions/11439796/how-can-i-encode-two-numbers-in-a-single-integer

I have, on more than one occasion, started perusing some really interesting
code, admiring the topic, the ingenuity, puzzling over parts of it, gasping at
the insanity of the undertaking ...   and wondering Who the F--- WROTE this
crazy ....?

Oh.   It was me.   :O  :|

:D

I think my latest project may be veering over that line...


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From: jr
Subject: Re: ttso2393
Date: 26 Oct 2019 04:50:00
Message: <web.5db4078b1c84db3afeeb22ff0@news.povray.org>
hi,

Dick Balaska <dic### [at] buckosoftcom> wrote:
> ...> I tried a 2-d array, but I couldn't get mixed arrays to work (do they work?)

as BE said, mixed arrays work.  used one in:
<https://news.povray.org/povray.text.scene-files/thread/%3Cweb.5be1d482cfca02966427f7f90%40news.povray.org%3E/>


regards, jr.


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From: Dick Balaska
Subject: Re: ttso2393
Date: 26 Oct 2019 05:21:37
Message: <5db41021$1@news.povray.org>
On 10/26/19 4:44 AM, jr wrote:
> hi,
> 
> Dick Balaska <dic### [at] buckosoftcom> wrote:
>> ...> I tried a 2-d array, but I couldn't get mixed arrays to work (do they work?)
> 
> as BE said, mixed arrays work.  used one in:
>
<https://news.povray.org/povray.text.scene-files/thread/%3Cweb.5be1d482cfca02966427f7f90%40news.povray.org%3E/>
> 
> 
> regards, jr.
> 

Yes, I remember when you did that. I thought I did anyway. :)
I guess this means I need to update my POV-Rays (qtpovray and povrayws)


-- 
dik
Rendered 5150828480 of 40928716800 pixels (12%)


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From: Bald Eagle
Subject: Re: ttso2393
Date: 26 Oct 2019 09:10:01
Message: <web.5db444d01c84db3a4eec112d0@news.povray.org>
Dick Balaska <dic### [at] buckosoftcom> wrote:

> I guess this means I need to update my POV-Rays (qtpovray and povrayws)

Your dedicated user base is currently using:

Persistence of Vision(tm) Ray Tracer Version 3.8.0-alpha.9861167.unofficial
This is an unofficial version compiled by:
Dick Balaska - qtpovray edition <dic### [at] buckosoftcom>


:)


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From: jr
Subject: Re: ttso2393
Date: 26 Oct 2019 10:55:00
Message: <web.5db45d701c84db3afeeb22ff0@news.povray.org>
"Bald Eagle" <cre### [at] netscapenet> wrote:
> Dick Balaska <dic### [at] buckosoftcom> wrote:
>
> > I guess this means I need to update my POV-Rays (qtpovray and povrayws)
>
> Your dedicated user base is currently using:
>
> Persistence of Vision(tm) Ray Tracer Version 3.8.0-alpha.9861167.unofficial
> This is an unofficial version compiled by:
> Dick Balaska - qtpovray edition <dic### [at] buckosoftcom>
>
>
> :)

and "Version 3.80.0" ("povray 3.8.1-alpha.9606898.unofficial").  ;-)


(forgot)
> > Her hair looks like a matted mess.  Cute belly button, though.

and a real glint in the eye..  :-)


regards, jr.


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