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From: Jörg "Yadgar" Bleimann
Subject: POV-Ray Archaeology: Example Colour Dispersion Image by Daren Scot Wilson, 1998-11-29
Date: 12 Jul 2019 16:43:15
Message: <5d28f0e3@news.povray.org>
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Hi(gh)!
The original look of this image is possibly no more reconstructable, as
the script was originally written for MegaPOV 0.6; however, thanks to
Jerôme Grimbert's advice, I replaced the original disp_nelems by
dispersion_samples to render it with POV-Ray 3.7!
And yes, this feature cries for animation...
See you in Khyberspace!
Yadgar
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Attachments:
Download '1998-11-29 example colour dispersion image (daren scot wilson) [rendered by yadgar on 2019-07-12 using pov-ray 3.7].png' (325 KB)
Preview of image '1998-11-29 example colour dispersion image (daren scot wilson) [rendered by yadgar on 2019-07-12 using pov-ray 3.7].png'
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From: Alain
Subject: Re: POV-Ray Archaeology: Example Colour Dispersion Image by Daren ScotWilson, 1998-11-29
Date: 12 Jul 2019 18:38:45
Message: <5d290bf5@news.povray.org>
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Le 19-07-12 à 16:45, Jörg "Yadgar" Bleimann a écrit :
> Hi(gh)!
>
> The original look of this image is possibly no more reconstructable, as
> the script was originally written for MegaPOV 0.6; however, thanks to
> Jerôme Grimbert's advice, I replaced the original disp_nelems by
> dispersion_samples to render it with POV-Ray 3.7!
>
> And yes, this feature cries for animation...
>
> See you in Khyberspace!
>
> Yadgar
Look like the sphere on the right have only 3 dispersion samples. It do
look weird...
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From: Cousin Ricky
Subject: Re: POV-Ray Archaeology: Example Colour Dispersion Image by Daren ScotWilson, 1998-11-29
Date: 13 Jul 2019 14:35:56
Message: <5d2a248c$1@news.povray.org>
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On 2019-07-12 4:45 PM (-4), Jörg "Yadgar" Bleimann wrote:
>
> The original look of this image is possibly no more reconstructable, as
> the script was originally written for MegaPOV 0.6; however, thanks to
> Jerôme Grimbert's advice, I replaced the original disp_nelems by
> dispersion_samples to render it with POV-Ray 3.7!
Which is fine with me, because IMO POV-Ray 3.7.0.0 was the very first
version of POV-Ray to do an acceptable job at dispersion. (Thank you,
clipka.)
(POV 3.6.*, and presumably all earlier versions, did not compensate for
the reduced luminosity at the edges of the visual spectrum, leading to
darkened objects; and POV 3.5 had a terrible problem with spurious cyan
artifacts when Fresnel reflection was used.)
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From: Cousin Ricky
Subject: Re: POV-Ray Archaeology: Example Colour Dispersion Image by Daren ScotWilson, 1998-11-29
Date: 16 Jul 2019 00:49:43
Message: <5d2d5767@news.povray.org>
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On 2019-07-12 4:45 PM (-4), Jörg "Yadgar" Bleimann wrote:
>
> The original look of this image is possibly no more reconstructable, as
> the script was originally written for MegaPOV 0.6; however, thanks to
> Jerôme Grimbert's advice, I replaced the original disp_nelems by
> dispersion_samples to render it with POV-Ray 3.7!
Lack of SMP support is reason enough never to try chromatic dispersion
with any version of POV-Ray prior to 3.7, unless you're that serious
about (and that patient for) archaeology. But these images show clearly
another reason why I don't mess with those older versions for
dispersion: render quality.
The upper left of each image shows the POV version; the upper right
shows the IOR and dispersion values used. (1.2 and 1.1 are Daren Scot
Wilson's values; 1.52 and 1.01 are glass values.) The number on each
sphere is the dispersion_samples value. POV-Ray 3.6 seems to render
with 2 too few samples! In truth, the samples are there; it's just that
the wavelengths are at the edge of human sensitivity, and the 3.5/3.6
algorithm doesn't compensate for this. The result is darker coloring
and off hues.
I don't have access to MegaPOV 0.6 to know whether it had these bugs,
but I don't suppose it had SMP support either.
POV-Ray 3.5 seems no worse than 3.6 for this particular scene, but there
are scenes where 3.5 yields utterly horrible results. I do not know
precisely what triggers 3.5 bugs, and they even seem to be compiler or
operating system dependent. But at this point, I personally have no
reason to worry about 3.5.
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Attachments:
Download 'dispersion_spheres-by36.jpg' (88 KB)
Download 'dispersion_spheres.jpg' (91 KB)
Download 'dispersion_spheres-glass-by36.jpg' (83 KB)
Download 'dispersion_spheres-glass.jpg' (90 KB)
Preview of image 'dispersion_spheres-by36.jpg'
Preview of image 'dispersion_spheres.jpg'
Preview of image 'dispersion_spheres-glass-by36.jpg'
Preview of image 'dispersion_spheres-glass.jpg'
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