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I rendered this last week. I used blurred reflections and focal blur,
and wanted to also use SSLT but it would take about a year to complete. LOL
I think it turned out well!
Michael
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Attachments:
Download 'ldv_nice_red_devil_racer_new.fs.jpg' (376 KB)
Preview of image 'ldv_nice_red_devil_racer_new.fs.jpg'
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On 6/27/19 1:11 AM, Mike Horvath wrote:
> I rendered this last week. I used blurred reflections and focal blur,
> and wanted to also use SSLT but it would take about a year to complete. LOL
>
> I think it turned out well!
>
> Michael
It looks nice, except why is the floor flat?
Texas car, eh? ;)
--
dik
Rendered 1024 of 921600 pixels (0%)
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Mike Horvath <mik### [at] gmailcom> wrote:
> I rendered this last week. I used blurred reflections and focal blur,
> and wanted to also use SSLT but it would take about a year to complete. LOL
Beautiful render! I don't think SSLT is necessary with this lighting, and who
wants to wait a year ;) Makes me want to crack open some of my half-finished
ldraw projects...
Bill
Post a reply to this message
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On 6/29/2019 1:03 AM, dick balaska wrote:
> On 6/27/19 1:11 AM, Mike Horvath wrote:
>> I rendered this last week. I used blurred reflections and focal blur,
>> and wanted to also use SSLT but it would take about a year to complete. LOL
>>
>> I think it turned out well!
>>
>> Michael
>
> It looks nice, except why is the floor flat?
>
> Texas car, eh? ;)
>
I have messed around with World Machine, and it is a cool program, but
modeling terrain is not my talent, LOL.
Michael
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On 6/29/2019 1:03 AM, dick balaska wrote:
> On 6/27/19 1:11 AM, Mike Horvath wrote:
>> I rendered this last week. I used blurred reflections and focal blur,
>> and wanted to also use SSLT but it would take about a year to complete. LOL
>>
>> I think it turned out well!
>>
>> Michael
>
> It looks nice, except why is the floor flat?
>
> Texas car, eh? ;)
>
I have messed around with World Machine, and it is a cool program, but I
have not achieved results that I like.
Michael
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On 6/30/2019 5:43 PM, Bill Pragnell wrote:
> Mike Horvath <mik### [at] gmailcom> wrote:
>> I rendered this last week. I used blurred reflections and focal blur,
>> and wanted to also use SSLT but it would take about a year to complete. LOL
>
> Beautiful render! I don't think SSLT is necessary with this lighting, and who
> wants to wait a year ;) Makes me want to crack open some of my half-finished
> ldraw projects...
>
> Bill
>
I have been working on a system whereby you can take model geometry from
one program and apply materials to it from another program. This only
works if all the programs use the same numbering scheme, however.
Michael
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Mike Horvath wrote on 27/06/2019 07:11:
> I rendered this last week. I used blurred reflections and focal blur,
> and wanted to also use SSLT but it would take about a year to complete. LOL
>
> I think it turned out well!
>
> Michael
Awesome!
;-)
Paolo
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