POV-Ray : Newsgroups : povray.binaries.images : High Glen - take #3 (final) Server Time: 18 Jun 2019 16:38:51 GMT
  High Glen - take #3 (final) (Message 11 to 20 of 25)  
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From: Thomas de Groot
Subject: Re: High Glen - take #3 (final)
Date: 11 May 2019 07:12:16
Message: <5cd675d0$1@news.povray.org>
On 11-5-2019 2:34, Ton wrote:
> Thomas de Groot <tho### [at] degrootorg> wrote:
>> Last February, I presented some early renders of this scene. It has now
>> been "finished" (my scenes are never finished).
>>
>> --
>> Thomas
> 
> Good atmosphere, some guard welcoming the new morning.
> One day I'll finish a scene!
> 
> Cheers
> Ton.
> 

Thanks indeed. That is exactly the mood I wanted to convey. While 
working on the scene, I could feel (again) the chill and dampness of an 
early spring/summer day up in the mountains.

-- 
Thomas


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From: Norbert Kern
Subject: Re: High Glen - take #3 (final)
Date: 11 May 2019 12:35:01
Message: <web.5cd6c16d2ad5c3dd3c1c78400@news.povray.org>
Thomas de Groot <tho### [at] degrootorg> wrote:

> > The sky is really nice - how did you made it?
> >
> > Regards,
> > Norbert
> >
> >
>
> Three elements compose the sky (and atmosphere) from base to top:
> 1) a ground fog, slightly tilted to fill the distant valleys more);
> 2) An atmospheric haze;
> 3) a cloud layer.
>
> All three are made up of non-interpenetrating media. The code looks like
> this (watch out for unwanted line feeds!):
>

> --
> Thomas


This sky is slow, but gives fantastic results - surely it was hard work to get
it right.
Many thanks for it. In fact, its beauty reminds me a bit of an old Mick
Hazelgrove source (cannot find it on the server) - Kingz. Here is my last
interpretation of his sky code (of course it would need work on the bottom of
the cloud container...).


Norbert


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From: Cousin Ricky
Subject: Re: High Glen - take #3 (final)
Date: 11 May 2019 16:33:10
Message: <5cd6f946$1@news.povray.org>
On 2019-05-11 3:09 AM (-4), Thomas de Groot wrote:
> 
> Wow! you have an excellent memory! ;-)

Not so much excellent as unevenly distributed.  People tell me I'd make 
an excellent Jeopardy! contestant.  (Jeopardy! is an American game show 
dealing with knowledge trivia.)  But when it comes to things that matter 
in real life, I have lifelong CRS (and now I'm at that age when I don't 
know if it's CRS or "senior moments").


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From: Jörg "Yadgar" Bleimann
Subject: Re: High Glen - take #3 (final)
Date: 11 May 2019 22:36:19
Message: <5cd74e63$1@news.povray.org>
Hi(gh)!

On 11.05.19 08:52, Thomas de Groot wrote:

> It is indeed a lur.

...oh, and he's got long red hair! Lovely, a true Celt! What's his name?

See you in Khyberspace!

Yadgar

Now playing: Since The Last Goodbye (The Alan Parsons Project)


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From: Thomas de Groot
Subject: Re: High Glen - take #3 (final)
Date: 12 May 2019 06:44:00
Message: <5cd7c0b0$1@news.povray.org>
On 11-5-2019 14:34, Norbert Kern wrote:
> Thomas de Groot <tho### [at] degrootorg> wrote:
> 
>>> The sky is really nice - how did you made it?
>>>
>>> Regards,
>>> Norbert
>>>
>>>
>>
>> Three elements compose the sky (and atmosphere) from base to top:
>> 1) a ground fog, slightly tilted to fill the distant valleys more);
>> 2) An atmospheric haze;
>> 3) a cloud layer.
>>
>> All three are made up of non-interpenetrating media. The code looks like
>> this (watch out for unwanted line feeds!):
>>
> 
>> --
>> Thomas
> 
> 
> This sky is slow, but gives fantastic results - surely it was hard work to get
> it right.
> Many thanks for it. In fact, its beauty reminds me a bit of an old Mick
> Hazelgrove source (cannot find it on the server) - Kingz. Here is my last
> interpretation of his sky code (of course it would need work on the bottom of
> the cloud container...).
> 

The speed is acceptable I guess. I have used other media skies which 
were much slower, Abe's for instance. Mick's clouds code is truly great 
indeed. I have used it a couple of times for dramatic effects. I should 
revisit it...

-- 
Thomas


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From: Thomas de Groot
Subject: Re: High Glen - take #3 (final)
Date: 12 May 2019 06:49:27
Message: <5cd7c1f7$1@news.povray.org>
On 12-5-2019 0:37, Jörg "Yadgar" Bleimann wrote:
> Hi(gh)!
> 
> On 11.05.19 08:52, Thomas de Groot wrote:
> 
>> It is indeed a lur.
> 
> ...oh, and he's got long red hair! Lovely, a true Celt! What's his name?
> 

I have not been introduced to him, so I do not know his name 
unfortunately. Many Celts were black haired by the way ;-)

-- 
Thomas


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From: Thomas de Groot
Subject: Re: High Glen - take #3 (final)
Date: 12 May 2019 06:50:51
Message: <5cd7c24b$1@news.povray.org>
On 11-5-2019 18:33, Cousin Ricky wrote:
> On 2019-05-11 3:09 AM (-4), Thomas de Groot wrote:
>>
>> Wow! you have an excellent memory! ;-)
> 
> Not so much excellent as unevenly distributed.  People tell me I'd make 
> an excellent Jeopardy! contestant.  (Jeopardy! is an American game show 
> dealing with knowledge trivia.)  But when it comes to things that matter 
> in real life, I have lifelong CRS (and now I'm at that age when I don't 
> know if it's CRS or "senior moments").

Well, "senior moments" is something I am quite familiar with... :-)

-- 
Thomas


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From: Alain
Subject: Re: High Glen - take #3 (final)
Date: 12 May 2019 20:41:14
Message: <5cd884ea$1@news.povray.org>
Le 19-05-10 à 02:57, Thomas de Groot a écrit :
> Last February, I presented some early renders of this scene. It has now 
> been "finished" (my scenes are never finished).
> 

Is there ANY on-trivial scene that is ever truly finished ?

Alain


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From: Alain
Subject: Re: High Glen - take #3 (final)
Date: 12 May 2019 20:44:07
Message: <5cd88597$1@news.povray.org>
Le 19-05-12 à 02:49, Thomas de Groot a écrit :
> On 12-5-2019 0:37, Jörg "Yadgar" Bleimann wrote:
>> Hi(gh)!
>>
>> On 11.05.19 08:52, Thomas de Groot wrote:
>>
>>> It is indeed a lur.
>>
>> ...oh, and he's got long red hair! Lovely, a true Celt! What's his name?
>>
> 
> I have not been introduced to him, so I do not know his name 
> unfortunately. Many Celts were black haired by the way ;-)
> 

Yes, but the soap they used to wash them tended to make them turn some 
other colour, like blond or some red/redish shades.


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From: Thomas de Groot
Subject: Re: High Glen - take #3 (final)
Date: 13 May 2019 06:55:40
Message: <5cd914ec$1@news.povray.org>
On 12-5-2019 22:41, Alain wrote:
> Le 19-05-10 à 02:57, Thomas de Groot a écrit :
>> Last February, I presented some early renders of this scene. It has 
>> now been "finished" (my scenes are never finished).
>>
> 
> Is there ANY on-trivial scene that is ever truly finished ?
> 
> Alain

I guess not.

-- 
Thomas


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