POV-Ray : Newsgroups : povray.binaries.images : Improved Maze Solver (original from David Gemelli, 1998-10-19) Server Time
28 Mar 2024 14:09:58 EDT (-0400)
  Improved Maze Solver (original from David Gemelli, 1998-10-19) (Message 1 to 1 of 1)  
From: Jörg "Yadgar" Bleimann
Subject: Improved Maze Solver (original from David Gemelli, 1998-10-19)
Date: 8 May 2019 12:06:37
Message: <5cd2fe8d@news.povray.org>
Hi(gh)!

I finally got a flawless version of David Gemelli's Maze Solver (see a 
very early entry on povray.binaries.scene.files) running... the original 
version was hampered by POV-Ray's macro recursion limit, so I 
re-programmed it in an iterative way.

Attached here are four sample solutions and of course the reworked main 
script and the maze data.

Next will be mazes of arbitrary sizes, generated with GIMP's labyrinth 
filter! After that, walk-through animations!

See you in Khyberspace!

Yadgar

Now playing: Feuerland (Michael Rother)


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Attachments:
Download '2019-05-08 improved maze solver, take 1.jpg' (148 KB) Download '2019-05-08 improved maze solver, take 2.jpg' (148 KB) Download '2019-05-08 improved maze solver, take 3.jpg' (147 KB) Download '2019-05-08 improved maze solver, take 4.jpg' (147 KB) Download 'maze.inc.txt' (3 KB) Download 'mazesolver_new.pov.txt' (7 KB)

Preview of image '2019-05-08 improved maze solver, take 1.jpg'
2019-05-08 improved maze solver, take 1.jpg

Preview of image '2019-05-08 improved maze solver, take 2.jpg'
2019-05-08 improved maze solver, take 2.jpg

Preview of image '2019-05-08 improved maze solver, take 3.jpg'
2019-05-08 improved maze solver, take 3.jpg

Preview of image '2019-05-08 improved maze solver, take 4.jpg'
2019-05-08 improved maze solver, take 4.jpg

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