Hi(gh)!
I finally got a flawless version of David Gemelli's Maze Solver (see a
very early entry on povray.binaries.scene.files) running... the original
version was hampered by POV-Ray's macro recursion limit, so I
re-programmed it in an iterative way.
Attached here are four sample solutions and of course the reworked main
script and the maze data.
Next will be mazes of arbitrary sizes, generated with GIMP's labyrinth
filter! After that, walk-through animations!
See you in Khyberspace!
Yadgar
Now playing: Feuerland (Michael Rother)
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Attachments:
Download '2019-05-08 improved maze solver, take 1.jpg' (148 KB)
Download '2019-05-08 improved maze solver, take 2.jpg' (148 KB)
Download '2019-05-08 improved maze solver, take 3.jpg' (147 KB)
Download '2019-05-08 improved maze solver, take 4.jpg' (147 KB)
Download 'maze.inc.txt' (3 KB)
Download 'mazesolver_new.pov.txt' (7 KB)
Preview of image '2019-05-08 improved maze solver, take 1.jpg'
Preview of image '2019-05-08 improved maze solver, take 2.jpg'
Preview of image '2019-05-08 improved maze solver, take 3.jpg'
Preview of image '2019-05-08 improved maze solver, take 4.jpg'
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