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On 20-3-2018 9:40, Stephen wrote:
> On 20/03/2018 08:23, Thomas de Groot wrote:
>> On 20-3-2018 9:07, Stephen wrote:
>>> On 20/03/2018 07:43, Thomas de Groot wrote:
>>>> Once in a while, I like to revisit an older scene and remodel it to
>>>> current standards and my changing insights and skills. I did this
>>>> lately with my entry to the TC-RTC back in 2008: "N". I still want
>>>> to change some elements but the comparison over ten years of using
>>>> POV-Ray are notable. Left, is the entry of 2008; right, the new
>>>> version.
>>>>
>>>
>>> Much better to my eyes.
>>> Although I think you cheated a bit by changing the camera angle.
>>> Although that could come under "changing insights and skills".
>>>
>>
>> The latest is true as I now used DrJohn's "falling building syndrome"
>> macro here, and de-rotated the camera. However, my ultimate objective
>> was not to recreate the scene exactly. Evolution was allowed.
>>
>
> Or do you mean intelligent re-design. ;-)
> No matter what a great improvement.
>
LOL Good one!
--
Thomas
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On 20/03/2018 08:44, Thomas de Groot wrote:
> LOL Good one!
:-D
--
Regards
Stephen
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Thomas de Groot wrote on 20/03/2018 08:43:
> Once in a while, I like to revisit an older scene and remodel it to
> current standards and my changing insights and skills. I did this lately
> with my entry to the TC-RTC back in 2008: "N". I still want to change
> some elements but the comparison over ten years of using POV-Ray are
> notable. Left, is the entry of 2008; right, the new version.
>
Now the sculptures are... alive!
Paolo
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On 20-3-2018 13:00, Paolo Gibellini wrote:
> Thomas de Groot wrote on 20/03/2018 08:43:
>> Once in a while, I like to revisit an older scene and remodel it to
>> current standards and my changing insights and skills. I did this
>> lately with my entry to the TC-RTC back in 2008: "N". I still want to
>> change some elements but the comparison over ten years of using
>> POV-Ray are notable. Left, is the entry of 2008; right, the new version.
>>
> Now the sculptures are... alive!
>
Yeah... the figures were never intended as sculptures but as children
playing. :-/
It is an old memory from my own childhood in fact.
--
Thomas
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Thomas de Groot <tho### [at] degrootorg> wrote:
> Once in a while, I like to revisit an older scene and remodel it to
> current standards and my changing insights and skills. I did this lately
> with my entry to the TC-RTC back in 2008: "N". I still want to change
> some elements but the comparison over ten years of using POV-Ray are
> notable. Left, is the entry of 2008; right, the new version.
>
> --
> Thomas
Well done Thomas,
but by changing the camera point of view, most of the nice birds disappeared...
What I want to know is how you did your grass and plants - really nice.
Norbert
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I see you've made everyone's scowl more intense in the update :)
Interesting to look at the vegetation - both very realistic, but I actually
think I prefer the original in this regard.
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Thomas de Groot <tho### [at] degrootorg> wrote:
> It is an old memory from my own childhood in fact.
And then, after watching Thomas and the gang at play, Jules Verne used the event
as the inspiration to write _20,000 Leagues Under The Sea_ - in 1870.
:D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D
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On 20-3-2018 23:25, Bald Eagle wrote:
> Thomas de Groot <tho### [at] degrootorg> wrote:
>
>> It is an old memory from my own childhood in fact.
>
> And then, after watching Thomas and the gang at play, Jules Verne used the event
> as the inspiration to write _20,000 Leagues Under The Sea_ - in 1870.
>
Entirely correct! And published in.... exactly. ;-)
--
Thomas
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On 20-3-2018 16:12, Norbert Kern wrote:
> Well done Thomas,
Thanks you indeed Norbert.
>
> but by changing the camera point of view, most of the nice birds disappeared...
> What I want to know is how you did your grass and plants - really nice.
>
The fault is DrJohn's macro but I deemed the loss minor to the gain of a
more realistic scene. I could change the flight of the birds of course.
Incidentally, those were built in Moray using blobs.
The plants are meshes I converted from Poser while the flowers were
provided by PlantStudio.
--
Thomas
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On 20-3-2018 19:58, Bill Pragnell wrote:
> I see you've made everyone's scowl more intense in the update :)
The scowl was already there in the original and I don't like it. I can
do better. Probably will be smoothed out in the next version
>
> Interesting to look at the vegetation - both very realistic, but I actually
> think I prefer the original in this regard.
>
Somehow I have to agree with you. Maybe something I can mend too...
--
Thomas
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