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Sven Littkowski <jam### [at] yahoo com> wrote:
> Welcome, Simon, to this amazing group!
>
> On 19.02.2016 06:17, Simon J. Cambridge wrote:
> > This kind of thing got me into ray-tracing to begin with.
Thank you, Sven. I think I said this in my other posting (Here be monsters...)
that I have lurked for a long while. I didn't really want to contribute until I
had something to contribute, so to speak.
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Would you make the source code available for us? That would be
wonderful. Just, if you want.
On 19.02.2016 07:32, Jaime Vives Piqueres wrote:
> First try at colored crystal using color on the texture and interior
> media (just a test: no aa).
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El 21/02/16 a las 02:39, Sven Littkowski escribió:
> Would you make the source code available for us? That would be
> wonderful. Just, if you want.
>
I already said I would do so... and the code is on p.b.scene-files
since yesterday.
--
jaime
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Hey, thanks a lot! :-D
On 21.02.2016 03:45, Jaime Vives Piqueres wrote:
> I already said I would do so... and the code is on p.b.scene-files
> since yesterday.
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Thats the advantage from POV-Ray to those modellers out there.
Just a little change of a little number ...
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Attachments:
Download 'crystals_02.png' (1474 KB)
Preview of image 'crystals_02.png'

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