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1 Jul 2024 00:20:33 EDT (-0400)
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From: Alain
Subject: Re: Building types
Date: 8 Feb 2016 22:09:46
Message: <56b9587a@news.povray.org>
Le 16-02-07 22:19, Mike Horvath a écrit :
> On 2/6/2016 8:31 AM, Mike Horvath wrote:
>> I am adding a soccer field. And I already have reflecting pools. I'm not
>> sure how I would make a swimming pool. It would need to be elevated for
>> sure.
>>
>> I'm not sure about golf. It sounds too complicated.
>>
>>
>> Mike
>
>
> Oops! Never mind, the city blocks are only 64x64 meters, which is too
> small for a soccer field.
>
>
> Mike

There should be no problem to combine some city blocks to acomodate some 
special purposes.


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From: Jörg 'Yadgar' Bleimann
Subject: Re: Building types
Date: 22 Feb 2016 19:40:09
Message: <56cbaa69$1@news.povray.org>
Hi(gh)!

On 06.02.2016 09:48, Mike Horvath wrote:

> And here it is next to its companions. It's too dark. What other color
> should I use for it?

A bright transparent blue would look nice!

By the way, to you also plan to work out the interiors of the buildings? 
That would be tempting...

See you in Khyberspace!

Yadgar


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From: Mike Horvath
Subject: Re: Building types
Date: 22 Feb 2016 20:47:35
Message: <56cbba37$1@news.povray.org>
On 2/8/2016 10:10 PM, Alain wrote:
> Le 16-02-07 22:19, Mike Horvath a écrit :
>> On 2/6/2016 8:31 AM, Mike Horvath wrote:
>>> I am adding a soccer field. And I already have reflecting pools. I'm not
>>> sure how I would make a swimming pool. It would need to be elevated for
>>> sure.
>>>
>>> I'm not sure about golf. It sounds too complicated.
>>>
>>>
>>> Mike
>>
>>
>> Oops! Never mind, the city blocks are only 64x64 meters, which is too
>> small for a soccer field.
>>
>>
>> Mike
>
> There should be no problem to combine some city blocks to acomodate some
> special purposes.


Yes, there would be a problem, because the city blocks are autogenerated 
using Chris Colefax's CityGen macros. I'm not prepared to totally 
rewrite these scripts.


Mike


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