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Obviously these are cheap imitations, but I thought I might share
nonetheless...
Post a reply to this message
Attachments:
Download 'bricks_2015-03-04-1654.jpg' (820 KB)
Preview of image 'bricks_2015-03-04-1654.jpg'
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clipka <ano### [at] anonymousorg> wrote:
> Obviously these are cheap imitations, but I thought I might share
> nonetheless...
Very well done. It looks better than the MODO renders IMO presented by Reuben.
But you left out the transparent tiles.
Best regards,
Michael
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On 03/04/2015 01:36 PM, clipka wrote:
> Obviously these are cheap imitations, but I thought I might share
> nonetheless...
>
hey ... nice work with the finish properties!
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That looks amazing. The textures are great. I would love to see the code for
the textures.
Brent
"clipka" wrote in message news:54f750ca@news.povray.org...
Obviously these are cheap imitations, but I thought I might share
nonetheless...
Post a reply to this message
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Am 05.03.2015 um 02:15 schrieb buke9:
> That looks amazing. The textures are great. I would love to see the code
> for the textures.
You'll need UberPOV for this:
------------------------------------------
#declare PlasticSpecularity = 1.0;
#declare PlasticRoughness = 0.001;
#declare PlasticFinish = finish {
emission 0
ambient 0.1
diffuse albedo 0.9
specular albedo PlasticSpecularity roughness PlasticRoughness
fresnel on
reflection { PlasticSpecularity fresnel on roughness PlasticRoughness }
conserve_energy
}
#declare PlasticInterior = interior {
ior 1.5
}
#declare White = material {
texture {
pigment { colour LegoClassicWhite }
finish { PlasticFinish }
}
interior { PlasticInterior }
}
------------------------------------------
Non-white bricks just have different pigments.
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Excellent! Thanks!
--
Thomas
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Yes Thanks
"Thomas de Groot" wrote in message news:54f8119c$1@news.povray.org...
Excellent! Thanks!
--
Thomas
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clipka <ano### [at] anonymousorg> wrote:
> Obviously these are cheap imitations, but I thought I might share
> nonetheless...
These look great, is that just standard lighting? It looks too good for that to
me but the reflection of the sphere suggests it is.
Sean
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Am 08.03.2015 um 00:34 schrieb s.day:
> clipka <ano### [at] anonymousorg> wrote:
>> Obviously these are cheap imitations, but I thought I might share
>> nonetheless...
>
> These look great, is that just standard lighting? It looks too good for that to
> me but the reflection of the sphere suggests it is.
No image-based lighting involved, if that's what you mean - just a large
area light and a simple sky sphere. It does, however, make use of
UberPOV's uncached radiosity and blurred reflections.
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clipka <ano### [at] anonymousorg> wrote:
> Am 08.03.2015 um 00:34 schrieb s.day:
> > clipka <ano### [at] anonymousorg> wrote:
> >> Obviously these are cheap imitations, but I thought I might share
> >> nonetheless...
> >
> > These look great, is that just standard lighting? It looks too good for that to
> > me but the reflection of the sphere suggests it is.
>
> No image-based lighting involved, if that's what you mean - just a large
> area light and a simple sky sphere. It does, however, make use of
> UberPOV's uncached radiosity and blurred reflections.
"uncached radiosity" ?
is that just progressive rendering?
Post a reply to this message
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