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On 12-11-2014 5:24, Cousin Ricky wrote:
> Alain <kua### [at] videotronca> wrote:
>> Another option would be to make the runs thicker. That way, they will
>> have more chances of showing. The trick here is to find a sweet spot
>> where it's large enough that they are not missed but still thin enough
>> so that they don't look bloated.
>
> Or, if it doesn't take too much time, render an oversized image, then shrink it
> down.
>
Both suggestions are good to follow up although I slightly do prefer the
second one. It may be that I can go forward with Uberpov as I have
changed some of the textures that were offensive to it. I need to check
again. Stochastic aa remains the best solution by far.
Thomas
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