|
|
|
|
|
|
| |
| |
|
|
|
|
| |
| |
|
|
Following my question in p.a-u, I searched the web for some free
software. I came across this site:
http://www.techsupportalert.com/best-free-high-dynamic-range-hdr-software.htm
and used the first one proposed (Fusion 1) to try out on a POV scene.
As render set, I used 4 renders of my Urbex scene with varying light
intensities and processed them through Fusion 1, using the Summator as
advised on the site. This is the/a result.
I think this looks quite promising while needing further experimentations.
Thomas
Post a reply to this message
Attachments:
Download 'urbex_hh_sum.jpg' (177 KB)
Preview of image 'urbex_hh_sum.jpg'
|
|
| |
| |
|
|
|
|
| |
| |
|
|
This would be a result using the HDR operator instead of Summation.
Thomas
Post a reply to this message
Attachments:
Download 'urbex_hh_hdr_mode_1.jpg' (140 KB)
Preview of image 'urbex_hh_hdr_mode_1.jpg'
|
|
| |
| |
|
|
|
|
| |
| |
|
|
Le 26/05/2014 13:54, Thomas de Groot nous fit lire :
> This would be a result using the HDR operator instead of Summation.
>
> Thomas
I knew something was not right.... the old age painter might have done a
dual-tone paint: one below 1m or so, one above... maybe with a
contrasting line between the two. (dark below, lighter above)
And probably a different color for the ceiling... traditional white ? or
egg-like ?
Post a reply to this message
|
|
| |
| |
|
|
|
|
| |
| |
|
|
On 26-5-2014 16:20, Le_Forgeron wrote:
> Le 26/05/2014 13:54, Thomas de Groot nous fit lire :
>> This would be a result using the HDR operator instead of Summation.
>>
>> Thomas
>
> I knew something was not right.... the old age painter might have done a
> dual-tone paint: one below 1m or so, one above... maybe with a
> contrasting line between the two. (dark below, lighter above)
>
> And probably a different color for the ceiling... traditional white ? or
> egg-like ?
>
I am following closely the original photograph where the whole space is
painted in the same way, walls and ceiling. There is however a wainscot
along the wall and the stairs. I have not yet provided that. Also, in a
later stage, I may diverge from the original of course ;-)
Thomas
Post a reply to this message
|
|
| |
| |
|
|
|
|
| |
| |
|
|
I think I like this one better. It is a bit less extreme and I just left
some of the settings alone. Summation used.
Thomas
Post a reply to this message
Attachments:
Download 'urbex_hh_sum.jpg' (177 KB)
Preview of image 'urbex_hh_sum.jpg'
|
|
| |
| |
|
|
|
|
| |
| |
|
|
Forgot to add: based on four renders with different illumination
intensities.
About Fusion F1:
- the help does not work. However, a htm document is provided with the
program.
- The program also can read png files although this is not mentioned.
Thomas
Post a reply to this message
|
|
| |
| |
|
|
|
|
| |
| |
|
|
Thomas de Groot <tho### [at] degrootorg> wrote:
> Following my question in p.a-u, I searched the web for some free
> software. I came across this site:
> http://www.techsupportalert.com/best-free-high-dynamic-range-hdr-software.htm
> and used the first one proposed (Fusion 1) to try out on a POV scene.
>
> As render set, I used 4 renders of my Urbex scene with varying light
> intensities and processed them through Fusion 1, using the Summator as
> advised on the site. This is the/a result.
>
> I think this looks quite promising while needing further experimentations.
>
> Thomas
It looks like the list has changed a bit because it no longer have HDR software
called Fusion 1. And it starts with Luminance. And there also a good tool
https://aurorahdr.com for creating HDR effect.
Post a reply to this message
|
|
| |
| |
|
|
|
|
| |
| |
|
|
Am 01.07.2017 um 23:22 schrieb Diane:
> Thomas de Groot <tho### [at] degrootorg> wrote:
>> Following my question in p.a-u, I searched the web for some free
>> software. I came across this site:
>> http://www.techsupportalert.com/best-free-high-dynamic-range-hdr-software.htm
>> and used the first one proposed (Fusion 1) to try out on a POV scene.
>>
>> As render set, I used 4 renders of my Urbex scene with varying light
>> intensities and processed them through Fusion 1, using the Summator as
>> advised on the site. This is the/a result.
>>
>> I think this looks quite promising while needing further experimentations.
>>
>> Thomas
>
> It looks like the list has changed a bit because it no longer have HDR software
> called Fusion 1. And it starts with Luminance. And there also a good tool
> https://aurorahdr.com for creating HDR effect.
Look at the site again - the first entry is still "Fusion" (not "Fusion
1" though).
Post a reply to this message
|
|
| |
| |
|
|
|
|
| |
| |
|
|
On 2-7-2017 8:03, clipka wrote:
> Am 01.07.2017 um 23:22 schrieb Diane:
>> Thomas de Groot <tho### [at] degrootorg> wrote:
>>> Following my question in p.a-u, I searched the web for some free
>>> software. I came across this site:
>>> http://www.techsupportalert.com/best-free-high-dynamic-range-hdr-software.htm
>>> and used the first one proposed (Fusion 1) to try out on a POV scene.
>>>
>>> As render set, I used 4 renders of my Urbex scene with varying light
>>> intensities and processed them through Fusion 1, using the Summator as
>>> advised on the site. This is the/a result.
>>>
>>> I think this looks quite promising while needing further experimentations.
>>>
>>> Thomas
>>
>> It looks like the list has changed a bit because it no longer have HDR software
>> called Fusion 1. And it starts with Luminance. And there also a good tool
>> https://aurorahdr.com for creating HDR effect.
>
> Look at the site again - the first entry is still "Fusion" (not "Fusion
> 1" though).
>
IIRC, Fusion 1 became Fusion at some point. I have used it recently for
my own photography; /not/ POV-Ray ;-)
--
Thomas
Post a reply to this message
|
|
| |
| |
|
|
|
|
| |